Guilds
Assassins
Guild | Bardic Guild | Dragon
Fleet | Elemental
Guilds |
The Lochdach | Mages'
Guild | Mercenary
Guild
Assassins
Guild (The Tea House)
Guildmaster - Tiva
The
Tea House was established thirteen years ago in direct competition
with the Lochdach. In the past, the Assassins Guild have been
known to be the cause of certain figures to climb on the social
and political scale.
People wishing to receive the services of the Assassin's Guild
are usually interviewed by lower associates of the guild before
consideration. The guild provides assassins who are experts
in their field and never miss their mark. For the right price,
anyone can be a target. The Guild reserves the right to refuse
a mark with no explanations. Prices vary per mark and danger
present.
Bardic
Guild
Guildmaster: Rosemary Firehart
Open to all bard of any experiance level or specialty. Be they an artist, a musican,
a writer or a singer the guild is open to all to display, improve or teach your
skills. Classes are open to all interested to learn a bardic skill and the guild
is there to help each member find work.
Dragon
Fleet
Guildmasters: Calypso,
Ramoth and Orphan
Calypso,
Ramoth and Orphan are in charge of the Dragon Fleet
of Cordaire. The compound is to the East of the city by
the shore amongst seaside cliffs. All are welcomed to join
if they are a Dragon, dragon rider, contain the blood of
a dragon or wish to learn Draconic knowlage. Classes are
available to learn of the lore and legends of dragons as
well as how to properly ride and equip a dragon for battle.
Elemental
Guilds of Cordaire
Guildmasters:
Emma LaTerre (Earth), Simon LeFeu (Fire)
The
Elemental Guild is divided into four separate wings, Airt
(Air), Deas (Fire), Iar (Water) and Tuath (Earth). Each
of these elements have different characteristics, strengths
and weaknesses therefore only one element may be studied
at one time.
The Lochdach "Thieves Guild"
Guildmaster: The Gentleman of Repute.
Primary Agent - Desdinova
Mulengro
The Lochdach is a corporation
broken into divisions. A ruling council of five
members along with the Gentleman, called The Circle, oversees
the general actions of the Guild, but leaves the day to day
works in the hands of the people below them. Their
true names, along with that of the Gentleman of Repute, are
not known. The city is broken into Wards, and each
Ward has someone watching over it, usually a trusted, older
thief who has shown themselves able to control the area,
with other guild members under them. Inter-ward conflict
is not unknown, but the Circle will step in if it gets out
of hand.
The Mages' Guild:
Guildmaster: Magister
The Mages' Guild
is dedicated to preserving and promoting all things
magical in the world, from ancient knowledge to lost
books and powerful artifacts. As part of this important
role they also take it upon themselves to monitor and
police magic users, ensuring that no one abuses magic.
However, they do not involve themselves in petty politics – they
operate under absolute neutrality. In Cor Cathair
the Mages' Guild is led by Magister, a powerful spirit
who maintains the Guild's great library in the city.
Mercenary Guild
Guildmaster: Berek
The Guild is under the watchful eyes of Berek, a gifted swordsman
and master Dark Knight. He is looking to hire smiths, armourers,
and a cook. Apply in person at the Mercenaries Guild. Bring
your own gear, equipment and weapons. You will be provided
gear for assignments only.
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