Let’s face it. There are a limited number of shots that
need to be made in 5 Pin Bowling. Pin picking practise is vital and yet often
boring. This is a way of making it more interesting. The goal in "Bluff
Poker" is to take as much of your opponent’s money as possible while
learning about your game. This drill is for two bowlers on one lane.
Flip a coin to see who gets to start the bid. (Ante in at
$1, no charge for raising)
The winner of the flip states the challenge, "I can
pick 5 left corners in a row cleanly leaving the other 4 pins.
The second bowler may raise by saying, "I can pick 6
in a row" or may call the bluff, forcing the first bowler to prove that
the bid was not an idle boast.
Raising may go back and forth until one bowler has called
the other and forces a demonstration of skill.
If the bowler, who has had the bid called, succeeds in
backing up the bid by bowling the required amount of shots, then that bowler
wins the dollar. If the bowler is unsuccessful then the other player wins
the dollar.
Whoever wins the dollar begins the bid for the next
round.
Once bidding begins only the number of shots in a row can be
raised. The shot itself cannot be changed until the next trial. If a bowler
begins the bidding at three left corners picked clean in a row the only options
for the other bowler are to call or to raise by claiming to be able to pick four
left corners cleanly.
When bowlers play Bluff Poker for the first time most of the
bids are done for strikes in a row. However it doesn’t take long for them to
realize that there are higher percentage shots and begin to change their bids
accordingly.
This drill heightens awareness as bowlers discover which
shots are their best. Bowlers will be attempting to find a flaw in their
opponent’s game which will allow them to exploit a particular weakness. With
this discovering happening in a competitive situation, the drill also acts as an
excellent performance simulation.
VARIATIONS
The ante may be adjusted to the financial constraints of the
bowlers involved. When working with YBC bowlers a dime and quarter may be
sufficient to get the bowlers to care about the outcome.
You can play the game by increasing the stake each time a
bowler raises the bid, just as you do in a real poker game.
No ante play is also possible. Some people may have ethical
questions regarding this drill as they may consider it gambling instead of a
test of skill. If this is the case, have the players earn points instead of
dollars with the first player to win 10 points to be considered the champion of
the game.
* This game is copyright by Ken
Gryschuk. You may download the game for your own private use. You
may not publish this game in any medium. All rights are held by
Ken Gryschuk.