George and Author's Excellent Adventure
By Chocolate Ninja and Sytel

Dave...
Helmut...
Freakadave...
and George?

Due to a slight misunderstanding, George has just become the latest of the Author's alternate selves. Now he's got to deal with being combined with the rest of the Author crew... not to mention that Bob's jealous, Wily's prepared a bunch of new Robot Masters, and Mega Man is nowhere to be found. But hey, now he can have all the ice cream he wants! Is this deal great or what?

Part 1
Helmut finally gets to go home; George follows him, thinking he's headed for an alternate dimension. In what ensues, George looks at some of his early rough drafts, Helmut relaxes on the couch, and Dave develops a strange desire for ice cream...

Part 2
George has become integrated into Dave; luckily, he can still be manifested separately. Which means that the next planned storyline, in which Bob and George save Mega Man from Wily, can go ahead as planned... except that Bob isn't too enthusiastic about this prospect. Fortunately, George has ways of convincing him...

Part 3
To rescue the kidnapped Mega Man, Bob and George must battle their way through a series of Robot Masters based on classic video games (OTHER than Mega Man.) Fortunately, George has always been good at video games, so this should be a snap for him... right? Meanwhile, Dave and Helmut hang out and get used to being together again.

Part 4
With Mega Man safely rescued, it's time for Dave and his other selves to have a party and welcome George! It's Author-ized personnel only, so Bob can't go. Naturally he tries to crash the party anyway, but ends up warping himself and Mega Man into an alternate WWII...

Part 5
Dr. Light's presentation at a scientific conference becomes a disaster when George shows up and uses exactly the wrong combination of powers. As Dave tries to control the situation, George learns more about being an Author... meanwhile, Bob and Mega Man discover that strange Russian soldiers often drop out of the sky.

Part 5.5
The Authors dream of rock-star fame, while Bob finds himself in serious trouble in 194X...

Part 6
Good morning! After being served breakfast in bed (courtesy of Freakadave), George gets manifested in the real world for a rather unpleasant reason... being yelled at by Dr. Light. Will he be too late to rescue Bob from the brainwashing device aimed at him? Even worse, Mega Man is at the controls...

Part 7
Bob's back to normal... or is he? His new personality, Mega-Bob, has been sent to the back of his mind... but it seems he's not alone. George is bonding with Freakadave, but he's messed up Helmut's house... and Helmut is determined to make him pay.

Part 8
George and Dave have located Bob, but now the problem is getting him out of the base and back to the Megaman Universe... which could be difficult, since their Author powers don't work in this universe. And Bob's problems aren't just on the outside, as Mega-Bob is setting off a chain reaction of chaos in his mind...

Part 9
They're back! ...But the problems aren't over yet. To pull Bob out of his catatonic state, Dave must project himself into Bob's mind... Meanwhile, Helmut concocts a sinister plan for revenge on George.

Part 10
Bob's aspects hold an emergency meeting to decide what to do with Mega-Bob. Dave tries to help, but he has problems of his own, as Helmut's revenge is backfiring...

Pictures
Some pictures I made to illustrate a few scenes from the story.