| Unit Name |
## |
Hits |
Speed |
Turns |
Armor |
Shlds |
Turr |
Ldr |
Cost |
| Emperor Class Battleship |
1 |
12 |
15cm |
45° |
5+ |
4 |
5 |
|
345 |
|
The Emperor Class Battleship cannot use "Come to New Heading" special orders. The Emperor class has a prow covered with sensor probes and forward turrets, giving it +1 to its Leadership rating.; Port Battery 60/6; Port Launch Bay 4; Starb'd Battery 60/6; Starb'd Launch Bay 4; Dorsal Battery 60/5 LFR; Prow Battery 60/5 LFR
|
| Port Battery 60/6 |
Range - 60cm, Firepower - 6, Fire Arc - Left. |
- |
| Port Launch Bay 4 |
Furies: 30cm, Starhawks: 20cm. 4 squadrons. |
- |
| Starb'd Battery 60/6 |
Range - 60cm, Firepower - 6, Fire Arc - Right |
- |
| Starb'd Launch Bay 4 |
Furies: 30cm, Starhawks: 20cm. 4 squadrons. |
- |
| Dorsal Battery 60/5 LFR |
Range - 60cm, Firepower - 5, Fire Arc - Left/Front/Right. |
- |
| Prow Battery 60/5 LFR |
Range - 60cm, Firepower - 5, Fire Arc - Left/Front/Right. |
- |
| Notes |
|
- |
| Fleet Admiral |
1 |
- |
- |
- |
- |
- |
- |
8 |
75 |
|
1 re-roll; Gain one extra re-roll; Increase Leadership for unit to 8. Gain one fleet re-roll.
|
| Mars Class Battlecruiser |
1 |
8 |
20cm |
45° |
6+/5+ |
2 |
2 |
|
305 |
|
Imperious; Prow Nova Cannon; Port Battery 45/6; Port Launch Bay 2; Orbital Mines; Starb'd Battery45/6; Starb'd Launch Bay 2; Dorsal Lance 60/2 LFR
|
| Imperious |
The Imperious was retrofitted with a salvaged targetting martix. This gives its weapons batteries a left column shift on the Gunnery table. |
- |
| Prow Nova Cannon |
Range - 30-150cm (Guess), Firepower - 1, Fire Arc - Front. Can not be fired if the ship has been crippled or is on "Burn Retros", "All Ahead Full", "Come to New Heading", or "Brace for Impact". Place Nova Cannon template so that its far edge is at the range guessed. If the center hole passes over a ships base (friend of foe!) that ship suffers D6 automatic hits, if any other part of the template hits a ships base it suffers 1 automatic hit. If no ships were hit, place a blast marker under the center of the template. |
- |
| Port Battery 45/6 |
Range - 45cm, Firepower - 6, Fire Arc - Left. |
- |
| Port Launch Bay 2 |
Furies: 30cm, Starhawks: 20cm. 2 squadrons. |
- |
| Orbital Mines |
Cannot form waves but mines behave using the standard rules on p142 otherwise. Turrets can fire at torpedoes/mines OR attack craft, not both. If the ship carrying mines suffers a critical hit to the launch bays then the ship takes an extra D3 hits due to the mines exploding unless it had run out of ordnance.; Launch Bays have been refitted to launch Orbital Mines instead. |
- |
| Starb'd Battery45/6 |
Range - 45cm, Firepower - 6, Fire Arc - Right |
- |
| Starb'd Launch Bay 2 |
Furies: 30cm, Starhawks: 20cm. 2 squadrons. |
- |
| Dorsal Lance 60/2 LFR |
Range - 60cm, Firepower - 2, Fire Arc - Left/Front/Right. |
- |
| Notes |
|
- |
| Gothic Class Cruiser |
1 |
8 |
20cm |
45° |
6+/5+ |
2 |
2 |
|
198 |
|
Port Lance 30/4; Starb'd Lance 30/4; Prow Torpedoes 6; Special Torpedoes List; Guided Torpedoes
|
| Port Lance 30/4 |
Range - 30cm, Firepower - 4, Fire Arc - Left. |
- |
| Starb'd Lance 30/4 |
Range - 30cm, Firepower - 4, Fire Arc - Right |
- |
| Prow Torpedoes 6 |
Range - 30cm, Strength - 6, Fire Arc - Front. |
- |
| Guided Torpedoes |
Make up to a 45degree turn at the beginning of the ordnance phase, if the ship which launched them passes a leadership text. If the Leadership test is failed, one enemy ship can attempt to give the torpedo salvo false instructions by passing a leadership test. If the enemy ship is successful, the enemy player is allowed to turn the torpedoes instead. |
- |
| Notes |
|
- |
| Dauntless Class Light Cruiser |
2 |
6 |
25cm |
90° |
5+ |
1 |
1 |
|
242 |
|
Improved thrusters (5D6 on "All Ahead Full" special orders).; Havock; Prow Torpedoes 6; Special Torpedoes List; Guided Torpedoes; Port Battery 30/4; Starb'd Battery 30/4
|
| Havock |
|
- |
| Prow Torpedoes 6 |
Range - 30cm, Strength - 6, Fire Arc - Front. |
- |
| Guided Torpedoes |
Make up to a 45degree turn at the beginning of the ordnance phase, if the ship which launched them passes a leadership text. If the Leadership test is failed, one enemy ship can attempt to give the torpedo salvo false instructions by passing a leadership test. If the enemy ship is successful, the enemy player is allowed to turn the torpedoes instead. |
- |
| Port Battery 30/4 |
Range - 30cm, Firepower - 4, Fire Arc - Left |
- |
| Starb'd Battery 30/4 |
Range - 30cm, Firepower - 4, Fire Arc - Right |
- |
| Notes |
|
- |
| Tyrant Class Cruiser |
1 |
8 |
20cm |
45° |
6+/5+ |
2 |
2 |
|
215 |
|
Dominion; Port Battery 45/6; Starb'd Battery45/6; Port Battery 45/4; Starb'd Battery45/4; Prow Torpedoes 6; Special Torpedoes List; Guided Torpedoes
|
| Dominion |
|
- |
| Port Battery 45/6 |
Range - 45cm, Firepower - 6, Fire Arc - Left. |
- |
| Starb'd Battery45/6 |
Range - 45cm, Firepower - 6, Fire Arc - Right |
- |
| Port Battery 45/4 |
Range - 45cm, Firepower - 4, Fire Arc - Left |
- |
| Starb'd Battery45/4 |
Range - 45cm, Firepower - 4, Fire Arc - Right |
- |
| Prow Torpedoes 6 |
Range - 30cm, Strength - 6, Fire Arc - Front. |
- |
| Guided Torpedoes |
Make up to a 45degree turn at the beginning of the ordnance phase, if the ship which launched them passes a leadership text. If the Leadership test is failed, one enemy ship can attempt to give the torpedo salvo false instructions by passing a leadership test. If the enemy ship is successful, the enemy player is allowed to turn the torpedoes instead. |
- |
| Notes |
|
- |
| Dominator Class Cruiser |
1 |
8 |
20cm |
45° |
6+/5+ |
2 |
2 |
|
190 |
|
Prow Nova Cannon; Port Battery 30/12; Starb'd Battery30/12
|
| Prow Nova Cannon |
Range - 30-150cm (Guess), Firepower - 1, Fire Arc - Front. Can not be fired if the ship has been crippled or is on "Burn Retros", "All Ahead Full", "Come to New Heading", or "Brace for Impact". Place Nova Cannon template so that its far edge is at the range guessed. If the center hole passes over a ships base (friend of foe!) that ship suffers D6 automatic hits, if any other part of the template hits a ships base it suffers 1 automatic hit. If no ships were hit, place a blast marker under the center of the template. |
- |
| Port Battery 30/12 |
Range - 30cm, Firepower - 12, Fire Arc - Left |
- |
| Starb'd Battery30/12 |
Range - 30cm, Firepower - 12, Fire Arc - Right |
- |
| Notes |
|
- |
| Cobra Class Destroyer |
6 |
1 |
30cm |
90° |
4+ |
1 |
1 |
|
180 |
|
Torpedoes 2; Weapons Battery 30/1 LFR
|
| Torpedoes 2 |
Range - 30cm, Strength - 2, Fire Arc - Front |
- |
| Weapons Battery 30/1 LFR |
Range - 30cm, Firepower - 1, Fire Arc - Left/Front/Right |
- |
| Cobra Class Destroyer |
6 |
1 |
30cm |
90° |
4+ |
1 |
1 |
|
180 |
|
Torpedoes 2; Weapons Battery 30/1 LFR
|
| Torpedoes 2 |
Range - 30cm, Strength - 2, Fire Arc - Front |
- |
| Weapons Battery 30/1 LFR |
Range - 30cm, Firepower - 1, Fire Arc - Left/Front/Right |
- |
| Fire Ship |
3 |
1 |
15cm |
45° |
5+ |
1 |
1 |
|
30 |
|
The controlling player can detonate a fire ship at any point in its movement phase, inflicting D3 fire critical hits on every ship within 3D6cm. As with any escort suffering a critical hit, escorts within the fire ship blase will be automatically destroyed as are any ordnance markers.
|
| Fire Ship |
3 |
1 |
15cm |
45° |
5+ |
1 |
1 |
|
30 |
|
The controlling player can detonate a fire ship at any point in its movement phase, inflicting D3 fire critical hits on every ship within 3D6cm. As with any escort suffering a critical hit, escorts within the fire ship blase will be automatically destroyed as are any ordnance markers.
|