
Chess Notation
In order to record and communicate chess moves, several written
notations are widely used in books and by the players themselves.
One of the most popular forms of chess notations is called the
Algebraic System. It is called this because of the unique way
it identifies each square of an 8 by 8 matrix chess board. Each
column or file is labeled with a letter. Each row or rank is labeled
with a number.
The following board is labeled according to the Algebraic System.
The squares b4, d5, and h3 are identified. The labels are the
same from both Black and White perspectives. The near-right square
for White is h1. The near-right square for Black is a8. Note that
a lower case letter always comes first in any square's identification.
With a little practice you should have no trouble identifying
any square of a chess board from White or Black's side of the
board.
Symbols
You should learn the following symbols:
K King
Q Queen
R Rook
B Bishop
N kNight
x capture (This symbol is often omitted when recording pawn capture moves. The formal notation of cxd5 means the pawn on c4 captures the piece on d5. This is often shortened to cxd or further to just cd. Usually, this short hand notation is unambiguous. However, I do not recommend omitting any part of the formal notation.)
+ check
++ checkmate
O-O castles short (King's side) (Often shortened to OO.)
O-O-O castles long (Queen's side) (Often shortened to OOO.)
Comment Shorthand Notation
The following notations are frequently used to comment moves:
= comment meaning both sides are considered equal here
+/= comment meaning White is slightly better
=/+ comment meaning Black is slightly better
+/- White has a clear advantage
-/+ Black has a clear advantage
1-0 White won
0-1 Black won
.5-.5 Draw
? A blunder
!? An interesting move that may not be best
?! A dubious move, but not easily refuted
A Short Game
The following game illustrates how moves are recorded using the
Algebraic System. Note that lengthy comments are usually enclosed
in parentheses, braces, brackets, or are just on a line by themselves.
Note also that a header is frequently use to record additional
information about the game.
[Event "ICC 4 15 03/26/95"]
[Site "aics"]
[Date "1995.03.26"]
[White "JAZZit"]
[Black "WoodPusher"]
[WhiteElo "1571"]
[BlackElo "1646"]
[Result "0-1"]
[ECO "E90"]
[NIC "KI.21"]
[LongECO "King's Indian: 5.Nf3"]
1.d4 Nf6
The board position after the first move.
2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Bd3 Bg4 7.h3 Bxf3 8.gxf3
c5 9.d5 Nbd7 10.f4 e6 11.dxe6 fxe6 12.Be3 a6 13.Qf3 d5 14.e5
The board position after White's 14th move.
14... Nxe5
A speculative effort to open the center of the board while White
is uncastled.
15.fxe5 Ne4 16.Qg4 Qb6 17.Na4?
A serious blunder. White should castle long.
17... Qb4+ 18.Ke2 Rxf2+ 19.Bxf2 Qd2+ {White resigns} 0-1
20... Qxf2 is mate next.
The final board position. White will be mated next.
Why?
Nearly all good chess players record all the moves of all their serious games. They record the moves in order to reconstruct the game at a later date for analysis or to resolve a dispute. You too should begin recording the moves of your serious games. Your game record is the most important tool you can use to improve your playing skill.
