Potion of Lose Ability spoiler


    General:  quaffing the potion can remove intrinsics or bad conditions such as hallucination.  (The potion is badly misnamed, as is traditional in Nethack.)

    Lose-able intrinsics:  lycanthropy, confusion, stun, hallucination, blindness, aggravate monsters, teleportation, telepathy, fire resistance, cold resistance, poison resistance, invisibility, see invisible, fast, stealth, protection.
 

  Regardless of b/u/c status:
    If you are wearing a ring of sustain ability, or if you have no lose-able intrinsics, nothing happens:
      "You feel like chuckling."

  Blessed
    You get the option of losing each lose-able intrinsic.
    The potion is IDed.
    You exercise your wisdom.

  Uncursed
    You lose a random lose-able instrinsic.  Good luck gives a slight tendency to remove bad conditions.  Bad luck tends to remove the better intrinsics.
    You abuse your wisdom.

  Cursed
    You lose a random lose-able instrinsic, as above, then all other lose-able intrinsics are checked.  For luck of zero or greater, each has a (20% - luck) chance of being lost.  For negative luck, each has a (20% - 3*luck) chance of being lost, which hits 59% for -13 luck.
    You abuse your wisdom.

  Hits monster
    The monster is cancelled.

  Vapors
      "You feel like chuckling."  (not hallucinating)
      "You hear someone not chuckle."  (hallucinating)

  Dipping effects
      Dipping something into lose ability cancels the item and uses up the potion.
 
 

Gremlin Special Attack spoiler

    The patch also changes the gremlin's special "steal intrinsic" attack:
 
Stolen intrinsic: Effect on the gremlin:
Lycanthropy Polymorphs into a rat, jackal, or wolf; becomes frightened
Confusion Becomes confused and frightened
Stun Becomes confused and frightened
Hallucination Becomes confused and frightened
Blind Becomes blind and frightened
Aggravate monsters Aggravates you; becomes frightened
Teleportation Teleports
Telepathy --
Fire resistance --
Cold resistance --
Poison resistance --
Invisibility Turns invisible
See invisible --
Fast Becomes fast
Stealth --
Protection --

    If they steal a bad one or fail to steal anything, they groan instead of chuckling.
 

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