The Creation of Pyraas


(Author's Note: In this and several of the following documents, the information is presented in two sections: the first section is what the players and general population should know, and the second section, in italics, gives more detailed information for the DM to use in setting up the campaign. To my players: you know who you are. Don't be a knob and spoil it by reading the bottom sections.)

In the beginning, there was nothing, but then Kirulin, The Creator, pulled Pyraas out of nothingness. Pyraas drifted between the planes, occasionally colliding with other worlds. Through this, people from other worlds were pulled in, and gradually the world took form. Then came the archmagi, and they established order within the world.

The people of Pyraas should know very little about the creation of their world, unless they talk to Kirulin himself. Originally, Pyraas was nothing but a small pocket dimension. Then, a magical experiment on the part of Kirulin accidently infused it with enormous amounts of magical energy. It began to expand to hold it all, and, years later, broke off of its parent world and began drifting the planes. Whenever it collided with another world, the huge amount of unstable energy would cause a portal to open. Several of the residents and creatures of the inhabited world would then be sucked in, and Pyraas would move on. Eventually, Kirulin learned of his mistake, and committed himself to watching over the new world for all eternity in self-punishment. He could not completely stabilize the Pyraas, nor secure so that it would stop drifting, but he at least managed to control the incoming population. Unfortunately, several other mages from other worlds had by this time discovered the immense natural power that living in Pyraas offered. In order to keep the balance, several of them formed the first Council of Five with Kirulin. They resigned themselves from interfering directly with the general populace, and performed their magical experiments in their towers while they watched over the people from afar.