Mini review of Obsidian I would have to characterize Obsidian as "Myst-meets-Dali". The graphics are stunning, with a surrealism that takes my breath away. Graphics: Stunning, beautiful, surreal. The high point of this game. Music: A few good pieces, but mostly irritating because of the small snippets that were repeated to the point of nausea. Character animation: Real-life humans (quicktime videos). Machines have amazingly good movements. Almost scary at times. Plot: Not any new concepts or twists, but enough to keep the game moving along. Voices: Very good, with the exception of Ceres. Too much echo added, to the point of being unintelligable. Characters: Very good. Puzzles: Some really unique puzzles, certainly not the usual boring set. Ugly puzzles: Some hand-eye coordination required for some puzzles. Puzzle Difficulty: Wide range of difficulty, from easy to almost impossible. I am an extremely experienced computer programmer, and still had a really tough time with the Church of the Machine puzzle. Most of the time, my biggest problem was determing what I was supposed to end up with; after that I could solve the puzzles easily enough. Controls: Mouse-based, easy to use. Bugs: None. I normally wince when I see a game which uses Quicktime as its graphics engine, since I expect there to be installation or runtime problems. In the case of Obsidian, everything worked perfectly first time. Pros: A Dali-esque landscape of amazing beauty. Fun just to wander through. Bureaucracy segment was a lot of fun. Really interesting puzzles, types I have never seen before. Cons: Main "bad-guy" character was rather limited in scope. Ending was a pretty big let-down; losing was more fun. Some puzzles required hand-eye coordination. Final Score: I am a Myst lover, and I would call this game Myst-like with extra character interaction added. It goes into the top ten list.