The Longest Journey The Longest Journey is a large game with a complex story, a huge cast of characters, good music, and some of the most wonderful scenery you could ever hope to see in a computer game. Graphics: 3-D characters on a 2-D background. The backgrounds were spectacular. Both Stark and Arcadia come to life in sparkling, beautiful detail. This game is worth the purchase price just to see all the locations and wonderful scenery. Music: Seemed to always set the mood correctly. It wasn't the startling, smoky jazz of Discworld Noir, but it worked very well at all times. Animation: The characters suffered from the usual artifacts of 3-D polygon-based characters. I always want more polygons so the characters can have more detail, less aliasing effects, better movement fluidity, etc. All that said, I really didn't have that many issues with the characters. Some of the most notable limitations were the hands without fingers, and the way that characters never really interacted with objects. They basically waved their hands in the general area and you had to imagine that an object was picked up, handed over, etc. Another side effect of the 3-D characters was the fact that physical fight scenes looked outright ridiculous -- awkward, lumbering, no sense of reality at all. On the plus side, the cut scenes were breathtaking, making me wish the characters could move and look like that throughout the game. Plot/Theme: The basic plot line is basic enough; normal young person is required to save the world, but doesn't have the skills or knowledge to even know where to begin. The nice part about this game is the way that it reveals the story to us (and April) a bit at a time as time goes on. The full story ends up being quite complex by the time you reach the end, with a lot of stops on the way to learn more about other characters. This is a game where you enjoy the journey for its own sake. As Zelazny said, "It's not the fleece that's important, it's the getting of it". Voices: Superb voice acting. Not a jarring note anywhere (some of the voices were jarring, but they always seemed to fit the character, complete with appropriate emotions for the conversation. The much talked about bad language seemed to be properly in sync with the characters spouting it; certainly not worth any concern. Characters: Nice characters, nasty characters, simple characters, strange characters, alien characters. There are a LOT of characters in this game, and they all work well towards supporting the story as it unfolds. The central character (April Ryan) is a very detailed and complex character indeed. Puzzles: Some mechanical puzzles, some logic puzzles, many inventory- based puzzles. The dialog trees didn't seem to have any effect on the finaloutcome, so I wouldn't call them puzzles. Ugly puzzles: None. You couldn't die, there were no timed or action sequences which required extreme mouse speed or dexterity. Puzzle Difficulty: For the most part, they were all quite easy. The only time we had to consult a walkthrough was when we had forgotten to pick something up from a previously visited location. I thought we had been dead-ended, but the game "magically" removed some roadblocks from our path to allow us to get the missing item and use it -- impressive design. Controls: Mouse-based, very simple, worked very well. Bugs: I had some 3-D objects flickering on me, but a device driver upgrade fixed that completely. Everyone knows about the infamous stuttering problem by now, so all I will say is that I suffered from the audio stuttering problem, but was able to tweak my system sufficiently to make it ignorable. Funcom has GOT to get a fix for that out to the world ASAP. Pros: Great story, great graphics, great cutscenes, great characters, great --- well, almost everything. Cons: Audio stuttering. Characters performing fight scenes looks ridiculous. Hands with no fingers. Characters interacted poorly with their environment when it came to picking up or transferring objects. Conclusion: This game feels like a mix of Tolkien's Lord of the Rings, Lucas's Star Wars, L.E. Modesitt Jr.'s Chaos/Order books, and Grimm's Fairy Tales (at one point in the game, I actually hunted around for some gingerbread walls). Even April intones "Use the Force, Luke" at one point in the game. To put in different terms, when you play this game you will be embarking on a long journey, not always pleasant, but definitely satisfying. In the case of The Longest Journey, I definitely enjoyed the journey and would recommend it to anyone. Definitely a top ten game in all respects