| Skill | Key Attribute | Use Untrained? | Skill Equivalents (In d20 Modern) | Description |
|---|---|---|---|---|
| Acrobatics | Dex | Yes | Balance, Tumble | Dex-based physical actions. |
| Athletics | Str | Yes | Climb, Jump, Swim | Str-based physical actions. |
| Awareness | Wis | Yes | Listen, Spot | As standard d20 Modern skills. |
| Bluff | Cha | Yes | Bluff, Disguise, Intimidate | Any deception-based social interactions. |
| Craft (General) ¹ | Int | Yes | None | Used for simple Craft checks. |
| Craft (Artistic) | Int | No | Craft (Visual Art), Craft (Writing) | As standard d20 Modern skills. |
| Craft (Chemical) | Int | No | Craft (Chemical), Craft (Pharmaceutical) | As standard d20 Modern skills. |
| Craft (Electronic) | Int | No | Craft (Electronic) | As standard d20 Modern skill. |
| Craft (Mechanical) | Int | No | Craft (Mechanical) | As standard d20 Modern skill. |
| Craft (Metalworking) | Int | No | Craft (Armoursmith, Blacksmith, Weaponsmith) (from D&D) | Craft pre-industrial or simple metal items. |
| Craft (Structural) | Int | No | Craft (Structural) | As standard d20 Modern skill. |
| Craft (Textiles) | Int | No | None. | Craft textiles or fabric-based items. Includes basket weaving. |
| Diplomacy | Cha | Yes | Diplomacy, Gather Information | As standard d20 Modern skills. |
| Disable Device | Int | No | Disable Device; Open Lock (from D&D) | As standard d20 Modern and D&D skills. |
| Endurance | Con | Yes | Concentration | Con-based physical actions, such as pain tolerance, long-distance running, etc. |
| Handle Animal | Cha | Yes | Handle Animal, Ride | As standard d20 Modern skills, applies to exotic animals with the appropriate talent. |
| Investigate | Int | Yes | Investigate, Research, Search | As standard d20 Modern skills. |
| Knowledge (General) ¹ | Int | Yes | None | Used for simple Knowledge checks. |
| Knowledge (Administration) | Int | No | Knowledge (Behavioral Sciences) (to an extent), Knowledge (Business), Knowledge (Civics) | As standard d20 Modern skills. |
| Knowledge (History) | Int | No | Knowledge (History) | As standard d20 Modern skill. |
| Knowledge (Mutant Lore) | Int | No | None | Recognize mutants, mutations and identify their characteristics. Includes genetics at higher tech levels. |
| Knowledge (Philosophy) | Int | No | Knowledge (Theology and Philosophy) | As standard d20 Modern skill; also covers factions and cryptic alliances. |
| Knowledge (Regional) ² | Int | No | Knowledge (Current Events), Knowledge (Popular Culture) | As standard d20 Modern skills, but applies to a specific region. |
| Knowledge (Science) | Int | No | Knowledge (Behavioral Sciences) (to an extent), Knowledge (Physical Sciences) | As standard d20 Modern skills. |
| Knowledge (Tactics) | Int | No | Knowledge (Tactics) | As standard d20 Modern skill. |
| Linguistics | Int | No | Decipher Script, Read Language, Speak Language | Acts as Decipher Script, plus each rank grants new spoken or written language. |
| Operate Computer | Int | No | Computer Use | As standard d20 Modern skill. |
| Operate Vehicle | Dex | No | Drive, Pilot | As standard d20 Modern skills. |
| Perform | Cha | Yes | Perform (Any) | Covers all Perform sub-skills from d20 Modern. |
| Profession | Wis | Yes | Profession | Treat like the D&D version of Profession, not the d20 Modern version. |
| Repair | Int | No | Repair | As standard d20 Modern skill. |
| Sense Motive | Wis | Yes | Sense Motive | As standard d20 Modern skill. |
| Sleight of Hand | Dex | No | Escape Artist, Sleight of Hand | As standard d20 Modern skills. |
| Sneak | Dex | Yes | Hide, Move Silently | As standard d20 Modern skills. |
| Streetwise | Wis | Yes | Knowledge (Streetwise); Navigate, Survival (in cities) | Covers Knowledge (Streetwise), Navigate (in urban environments), plus urban navigation and survival. |
| Survival | Wis | Yes | Navigate (in natural environments), Survival | As standard d20 Modern skill, plus wilderness navigation. |
| Treat Injury | Wis | No | Treat Injury | As standard d20 Modern skill. |
| Use Technology | Int | Yes | None | Like Use Magic (from D&D), but applies to technological relics. |
¹ Skill ranks cannot be purchased in Craft (General) or Knowledge (General).
² A specific region (such as the Deadlands or Grass Plains) must be selected.
Skills in italics may be unavailable or of limited use to characters from low-tech backgrounds.