Clacher: A mutant fringer with a third arm and piercing shriek attack.
(This is the character at the end of the Cave of Life adventure; his stats may not match the current version of the rules.)
| Character Information | |
|---|---|
| Character Name: | Clacher |
| Player Name: | Rob |
| Character Genotype: | Mutant Human |
| Character Background: | Tribal (Nightwind Tribe) |
| Character Class & Level: | Fringer 1 + 1 (Level Adjustment) = 2nd Level |
| Experience Points: | 3225 XP (Eligible for advancement to 3rd.) |
| Attributes | |
|---|---|
| Strength: | 10 (+0) |
| Constitution: | 14 (+2) |
| Dexterity: | 15 (+2) |
| Intelligence: | 8 (-1) |
| Wisdom: | 11 (+0) |
| Charisma: | 8 (-1) |
| Saving Throws | |
|---|---|
| Fortitude: | +1 (Base), +2 (Con) = +3 |
| Reflex: | +1 (Base), +2 (Dex) = +3 |
| Will: | +1 (Base) |
| Other Info | |
|---|---|
| Creep Threshold: | 14 +5 (Creep Tolerance) = 19 |
| Cumulative Creep Exposure: (2) | Mild |
| Karma Points: | 0 |
| Base Combat Stats | |
|---|---|
| Initiative: | +2 (Dex) |
| Base Attack (Melee): | +1 (Base) |
| Base Attack (Ranged): | +1 (Base) +2 (Dex) = +3 |
| Base Defense: | 10 +1 (Base), +2 (Dex) = 13 |
| Hit Points: | 20 |
| Massive Damage Threshold: | 14 |
| Weapons | Attack | Damage | Crit. | Type | Range Incr. |
|---|---|---|---|---|---|
| Repeating Heavy Crossbow (Mastercraft) | +1 (Base), +2 (Dex), +1 (MC) = +4 | 1d10 | 19-20 | Piercing | 60 ft. |
| Long Sword + 2 Short Swords (Full Attack) | +1/+1/+1 (Base) -4/-8/-8 (Multi Atk) | 1d8/1d6/1d6 | 19-20/19-20/19-20 | Slash/Pierce/Pierce | - |
| Long Sword (Single Attack) | +1 (Base) | 1d8 | 19-20 | Slashing | - |
| Short Sword (Single Attack) | +1 (Base) | 1d6 | 19-20 | Piercing | - |
| Hunting Knife (Melee) | +1 (Base) | 1d4 | 20 | Slash or Pierce | - |
| Hunting Knife (Thrown) | +1 (Base) +2 (Dex) = +3 | 1d4 | 20 | Piercing | 10 ft. |
| Unarmed Combat | +1 (Base) | 1d4 Subdual | 20 | Bludgeon | - |
| Armour | Defense | Max Dex Bonus | Armour Penalty | Speed |
|---|---|---|---|---|
| Leather Armour | 10 +1 (Base), +2 (Dex), +2 (Armour) = 15 | +6 | -0 | 30 ft. |
| Flat-Footed | 10 +1 (Base), +2 (Armour) = 13 | +0 | -0 | 30 ft. |
| vs. Touch Attacks | 10 +1 (Base), +2 (Dex) = 13 | +6 | -0 | 30 ft. |
| Unarmoured | 10 +1 (Base), +2 (Dex) = 13 | n/a | n/a | 30 ft. |
| Trained Skills | Key Attribute | Ranks | Modifiers | Final Score |
|---|---|---|---|---|
| Climb | Str | 2 | +0 | +2 |
| Hide | Dex | 4 | +2 (Dex) | +6 |
| Jump | Str | 2 | +0 | +2 |
| Move Silently | Dex | 4 | +2 (Dex) | +6 |
| Search | Int | 4 | -1 (Int) | +3 |
| Survival | Wis | 4 | +3 (Background) | +7 |
| Untrained Skills | Key Attribute | Ranks | Modifiers | Final Score |
|---|---|---|---|---|
| Appraise | Int | 0 | -1 (Int) | -1 |
| Balance | Dex | 0 | +2 (Dex) | +2 |
| Bluff | Cha | 0 | -1 (Cha) | -1 |
| Concentration | Con | 0 | +2 (Con) | +2 |
| Craft (General) | Int | 0 | -1 (Int) | -1 |
| Diplomacy | Cha | 0 | -1 (Cha) | -1 |
| Disguise | Cha | 0 | -1 (Cha), +10 (Shaper) | -1 (+9 Shaper) |
| Escape Artist | Dex | 0 | +2 (Dex) | +2 |
| Gamble | Wis | 0 | +0 | +0 |
| Gather Information | Cha | 0 | -1 (Cha) | -1 |
| Intimidate | Cha | 0 | -1 (Cha) | -1 |
| Knowledge (General) | Int | 0 | -1 (Int) | -1 |
| Listen | Wis | 0 | +0 | +0 |
| Navigate | Wis | 0 | +1 (Background) | +1 |
| Perform (General) | Cha | 0 | -1 (Cha) | -1 |
| Profession | Wis | 0 | +0 | +0 |
| Ride | Dex | 0 | +2 (Dex) | +2 |
| Sense Motive | Wis | 0 | +0 | +0 |
| Sleight of Hand | Dex | 0 | +2 (Dex) | +2 |
| Spot | Wis | 0 | +0 | +0 |
| Streetwise | Wis | 0 | +0 | +0 |
| Swim | Str | 0 | +0 | +0 |
| Treat Injury | Wis | 0 | +0 | +0 |
| Use Technology | Int | 0 | -1 (Int) | -1 |