Primitive & Retro-Tech Armour

Light Armour Armour Bonus Max Dodge Bonus Armour Penalty Speed Weight
Padded Armour +1 +6 0 30 ft 10 lb
Soft Leather +1 +7 0 30 ft 10 lb
Leather Armour +2 +6 0 30 ft 15 lb
Studded Leather +3 +5 -1 30 ft 20 lb
Leather Scale +3 +5 -1 30 ft 20 lb
Chain Hauberk +4 +4 -2 30 ft 25 lb
Buckler +1 * - 0 - 4 lb

* A buckler's shield bonus can only be applied to a single attack per round.

Medium Armour Armour Bonus Max Dodge Bonus Armour Penalty Speed Weight
Hide Armour +3 +4 -3 20 ft 25 lb
Brigandine +4 +2 -5 20 ft 40 lb
Chitin Armour +4 +3 -4 20 ft 30 lb
Scale Mail +4 +3 -4 20 ft 30 lb
Chain Mail +5 +2 -5 20 ft 40 lb
Breastplate +5 +3 -4 20 ft 30 lb
Small Shield +1 - -1 - 6 lb

Heavy Armour Armour Bonus Max Dodge Bonus Armour Penalty Speed Weight
Splint Mail +6 +0 -7 20 ft * 45 lb
Banded Mail +6 +1 -6 20 ft * 35 lb
Half Plate +7 +0 -7 20 ft * 50 lb
Plate Armour +8 +0 -7 20 ft * 50 lb
Large Shield +2 - -2 - 10 lb

* When running in heavy armour, you move only triple speed.


Armour Comments:

The armour types listed here are available in most retro-tech communities. In primitive societies (such as the Tribal Defenders campaign), only the following armour types are common: padded armour, soft leather, leather armour, studded leather, leather scale, hide armour, chitin armour, and shields. See also the Improvised Equipment page for improvised armour and the Special Equipment page for additional armour types. Advanced armour is generally not available for sale and must be discovered during play.

Metal armour is typically constructed (using the Craft (Metalwork) skill) from scavenged metal, not forged from scratch. The following armour types are considered "metal" for the purposes of heat exhaustion and fatigue: chain hauberk, scale mail, brigandine, chain mail, breastplate, splint mail, banded mail, half plate, and plate mail.