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The Articles Page
Another Point of View on Assaults
- Long Time Panzer Campaign Player Mike Bowen while agreeing with Rick Brancroft adds his own points in this strategy Article.
Assault on a Fortified Position
- Expert Playtester and long time fan of the Panzer Campaigns Series illustrates this tactic using Rzhev '42 and Korea '85.
Computer Gaming World interviews John "The Iron Man" Tiller!
- Dec 2002 CGW's Interview with John Tiller - the only uncut edition
Panzer Campaign Scenario Design Summary Page
- Dave "Blackie" Blackburn, Master PzC\MC Scenario Designer has over time created three articles summarizing everything you every wanted to know about designing scenarios for these games. Check out this link which will lead you to all three articles!
Middle East '67 vs. Divided Ground
- Written by Thomas Wulfes, this is a great comparision of the Game we created as compared to the illfated Talonsoft game.
Bulge '44 - Testing and Tactics
- James Brammer, a new member of the Playtest team writes an insightful article on Testing and Tactics in Bulge '44. Not everything goes perfect during a test and Jim has a way of bringing out the best and seeing things on the light side too.
A Brief History of the Modern Middle East Wars
- Written by Jim Cobb, a well known and respected PC Writer and Game reviewer, this article originally appeared as the introduction for game review of another game on this war. It is the best example I've seen of telling the history of the conflict in a short form.
Middle East '67 AAR - Scenario: '73-4: Chinese Farm
- This is a first class, blow by blow After Action Report by Philip Jarrett, played as Isreali Human vs. the Arab AI in this well known battle to win the Yom Kippur War.
What are Panzer Campaigns?
Radio Controlled Panzers in Normandy '44
- This is an excellent write up on the radio controlled Panzers by Kevin Peltz that was discussed for a time on theblitz.org dicussion page.
John Tiller on Panzer Campaigns Improvements
- In the time since the release of Panzer Campaigns #1 - Smolensk '41, the Panzer Campaigns Series has come a long way. In this write up, John Tiller discusses changes in the system up to the release of Panzer Campaigns #5.
Speeding up the AI Player in any HPS \ John Tiller Game
- I always forget the Hot Keys to Speed up Panzer Campaigns AI play, so I put together this little article for my own reference and thought you guys might enjoy it.
Explicit Supply and the Evolution of Panzer Campaigns Supply Model
- an article that discusses all the changes made by John Tiller to the Panzer Campaigns Supply model, with emphasis on the description of the NEW Explicit Supply.
After Action Report on Tobruk '41
- An AAR by Philip Jarrett on the Mersa el Brega Scenario.
Playtesting Panzer Campaigns
- A "straight from the heart" shot from rookie Playtester Mike Ozga, about his experience testing PzC#4.
Optional Rules In Panzer Campaigns
- An excellent discussion of the effects of each Optional Rule in the Panzer Campaigns Series by Jarrel Crider of theblitz.org
Scenario Design 101 - "Let's Build a Simple Scenario"
Doing 3D Unit Counter in Panzer Campaigns
Seven Habits of Highly Effective Panzer Campaign Players
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