Global Diplomacy
Overview
Ratings: 
 Low complexity 
 High diplomacy

In GLOBAL DIPLOMACY each player guides the destiny of one of the Great Powers of the late nineteenth century : Austria, China, England, France, Germany, Italy, Japan, Ottoman Empire, Russia, Spain, Portugal and the USA.

Players must use their political skill and cunning as well as their military might (armies, corps, fleets and squadrons) to become the dominant global power. Whom do you trust? What do you promise? When do you strike out on your own? Do you stab your ally before you are stabbed first? There is no luck in Global Diplomacy. No randomness. Only the ability to manipulate friends, outguess enemies, and persuade neutrals.

This is a low complexity, introductory game. The average player would require about 30 minutes to prepare their turn orders.


Variants
GD Head to Head
The head to head variant is a 2-player version in which turns run as soon as both players have submitted orders.
Age of Discovery
Age of Discovery uses the same rules, but has a random map and startup positions for each game. Most of the map is initially unexplored.

Info

Rules
Sample Report
Beginner's Guide
Initial Setup
Mentors

Play

Sign up
Waiting List

Maps

North America
South America
Europe
Africa
Asia

Forums

EMG Forums
Global Diplomacy
EMG Announcements
EMG General Discussion
EMG Polls

Software

Win-GD version 1.06   
Win-GD version 1.06 32bit version

      Win-GD Sample Screen
GD ColorMap II
GD-Manager (aka GDCC)

History

Honor Roll
Ringer Board
Case Studies