My 2000 point, comp-friendly, HtH-heavy, themed army
This list has regularily gotten beaten by all kinds of
lists. But I did win 3 games in a row to win Overall in a little Club tourney
so it can work. With 2 stubborn units together with the rerolls of the
BSB, you'll have a hard hitting centre. This army is HtH heavy so take
the fight to the enemy. Use the detachments as meat shields against heavy
shooty armies.
86 Erik
Thorvaldson (EC) w/ greatweapon
30+ Armour of Meteroic Iron (1+save)
IN
165 "WolfHammers"
20 swordsmen inc command
50+ Wolf Pack banner (aka Griffin banner)
60 detachment of 10
halberdiers
97 Bjorn
Hammerhand w/barded steed, plate armour
60+ "Banner of Sigismund" (makes unit stubborn)
IN
258 "Iron
Wolves" 9 inner circle knights w/champ and musician
178 "Lupus Guard" 6 knights w/command
193 "Middenland
Exiles" 24 swordsmen w/command
50 detachment of 10 free
company fighters
80 8 Huntsmen
150 "Apprentice Balthus's Galopping gunners"
7 pistoliers w/marksman and repeater pistol
100 "Balthus's
Great Gun" cannon
270 "GreatFangs"
20 Greatswords w/command
25+ War banner
95 Mandingo
2nd level Shadow wizard
50+ 2 dispel scrolls
1997
Some
others......
Empire versus Khemri
This list is untested as of now but will soon
see action. It is for my Company of Wolves.
You will notice that I have geared it to be against
fear causing creatures and have added some DoW to use those figs which
haven't seen a fight in awhile.
Empire
versus Dwarfs
This list is another Company of Wolves list.
You will notice that there is a lot of attacks geared to equal dwarf's
T4. Higher S attacks means their usually high armour save will be lessened
too. The hero on Pegasus is for anti-warmachine duty. Use terrain to protect
him from missiles tho!
Magic
heavy Empire list
This list is a generic one but with my own figs
in mind. It is really magic heavy and is designed to sit back in a defensive
position and hammer the enemy.
Change the Lores to your preference if necessary.
The Hammer of Judgement is an experiment and
should be traded if fighting a high Ld enemy.
The knights should be used as a reserve to fill
holes in your battle line.
Semi-Unbreakable
Empire list (kinda cheesy)
This list shouldn't run! Light the enemy up as
they advance and then pounce on the weakened units when they arrive on
your line. Keep the main HtH units near the BSB for the rerolls.