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Default Setting
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r_uifullscreen 0
The effects of the variable "r_uifullscreen" are better demonstrated on a large, foggy
map such as mp_assault. "r_uifullscreen" removes fog, effectively brigtening the map, and
greatly improving visibility. Setting "r_uifullscreen" to "0" is now not allowed in any
leagues, and is also stopped by punkbuster.
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r_picmip 4
"r_picmip" sets the quality of both ingame and menu textures, the lower it is set, the
better quality the textures are. With "r_picmip" set higher, not only does it boost your
fps, but it also makes it easier to tell the complicated character textures from their
bland background.
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r_picmip2 4
"r_picmip2" does not make any noticable differance as far as I can tell.
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r_intensity 4
As you can see from the screenshot, "r_intensity" inceases the brightness of the map a
great amount
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r_gamma 3
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r_mapoverbrightbits 4
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r_overbrightbits 4;r_mapoverbrightbits 4
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HUD & Non-Visual Tweaks:
cg_autoactivate
cg_drawgun
cg_crosshairSize
cg_bobpitch
cg_bobup
cg_bobroll
cg_fov
cg_runpitch
cg_runroll
cg_wolfparticles
Other Tweaks:
cl_timenudge
com_maxfps
rate
snaps
com_hunkMegs
com_soundMegs
     Almost as important as the visual tweaks are the HUD (Heads Up
Display) tweaks