// BOF
// ----------
// Player Select Script
// ----------
// Author: Brandon Dolphin
// Email: brandon.d@shaw.ca
// MSN: flag_man@hotmail.com
// ICQ: 159987821
// F5 = Medic, F6 = Engineer, F7 = LT, F8 = Soldier
// F9, F10, F11, F12 to select your weapon as an LT or Soldier

bind f5 "vstr player.medic.default"
bind f6 "vstr player.engineer.default"
bind f7 "vstr player.select.lt"
bind f8 "vstr player.select.soldier"
set player.select.soldier "echo F9 = Mauser, F10 = Panzerfaust, F11 = Venom, F12 = Flamethrower;bind f9 vstr player.soldier.mauser;bind f10 vstr player.soldier.panzerfaust;bind f11 vstr player.soldier.venom;bind f12 vstr player.soldier.flamethrower;bind f8 vstr player.select.reset"
set player.select.lt "echo F9 = MP40, F10 = Thompson, F11 = Sten;bind f9 vstr player.lt.mp40;bind f10 vstr player.lt.thompson;bind f11 vstr player.lt.sten;unbind f12;bind f8 vstr player.select.reset"
set player.soldier.mauser "mp_playertype 0;mp_weapon 6; say_team ^4[^0Going ^1Soldier ^0W/Mauser ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.soldier.panzerfaust "mp_playertype 0;mp_weapon 8; say_team ^4[^0Going ^1Soldier ^0W/Panzerfaust ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.soldier.venom "mp_playertype 0;mp_weapon 9; say_team ^4[^0Going ^1Soldier ^0W/Venom ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.soldier.flamethrower "mp_playertype 0;mp_weapon 10; say_team ^4[^0Going ^1Soldier ^0W/Flamethrower ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.medic.default "mp_playertype 1; say_team ^4[^0Going ^1Medic ^0W/Default ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.engineer.default "mp_playertype 2; say_team ^4[^0Going ^1Engineer ^0W/Default ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.lt.mp40 "mp_playertype 3;mp_weapon 3; say_team ^4[^0Going ^1Lieutenant ^0W/MP40 ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.lt.thompson "mp_playertype 3;mp_weapon 4; say_team ^4[^0Going ^1Lieutenant ^0W/Thompson ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.lt.sten "mp_playertype 3;mp_weapon 5; say_team ^4[^0Going ^1Lieutenant ^0W/Sten ^0Next ^0Respawn^4]^7;vstr player.select.reset"
set player.select.reset "bind f5 vstr player.medic.default;bind f6 vstr player.engineer.default;bind f7 vstr player.select.lt;bind f8 vstr player.select.soldier;unbind f9;unbind f10;unbind f11;unbind f12"

// EOF