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They are the Knights of the Coast!"



KOTC Database Category:   STRIKEFORCE X

This test program recently initiated by PAC would see 'reformed' supervillains given the opportunity to fight crime, under trained supervision. As a safeguard against escape and recidivism, all 'volunteers' for the program wear special collars. Should a member of the unit stray too far from his handler (who is equipped with a control bracelet), or attempt to attack him, the results would not be pretty. Despite these safeguards, escapes are not unknown.

The unit was first deployed amidst the troubles of the March Crisis. It is known colloquially as the "Suicide Squad" to those enrolled in it. Actions by the group are strictly hush hush.

Diamond Lil has been recognized as the second in command of the group (which is effectively under the purview of F.O.R.C.E.. For someone with a bad attitude towards authority figures, she certainly makes a good drill sergeant.



TEAM HEIRARCHY:


Commanding Officer:  
Handlers:      
Sergeant:      
'Volunteers':      
Former Handlers:      
Escapees:      
Casualties:      


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TEAM MEMBERS CURRENTLY IN DATABASE:

    NAME     :  DESALVO, SPECIAL AGENT MARCO
    MORALITY :  Hero (Uphold the Law / Preserve the Good)
    STATUS   :  Unknown (In Prison?)
    SECURITY :  L1 (Guest)
    TYPE     :  Blaster / Gadgeteer
    GROUP    :  Justice Department. Assigned to observe the Knights of the Coast.
    TACTICS  :  Combining unplumbed mutant abilities with his skills with fire arms and gadgets, Marco uses his weapons to combat most styles of foes. Lacking in mobility, he relies on heavy armor to give him the time to take down his opponents.


    NAME     :  DIAMOND LIL
    MORALITY :  Villain (Reformed?)
    STATUS   :  Active
    TYPE     :  Brick
    GROUP    :  Formerly with The New Injustice Gang. Enrolled in the StrikeForce X program.
    TACTICS  :  Possessed of incredible strength, Diamond Lil relies in combat upon devastating HtH attacks and her ability to pick up and hurl weighty objects. Her defenses are adequate, but not terribly noteworthy.


    NAME     :  DINO-MAN
    MORALITY :  Villain (Reformed?)
    STATUS   :  Active
    TYPE     :  Morpher / Brick
    GROUP    :  Formerly of Team Cyclops. Now enrolled in the Strikeforce X program.
    TACTICS  :  Dino-Man possesses a potentially great ability, but squanders it to large degree. He prefers to utilize the shapes of very massive and strong dinosaurs, and his idea of subtlety is to drop on someone from above in the form of a Tyrannosaurus Rex. While capable of mass destruction, he lacks the defenses to withstand the type of attention that such action brings.


    NAME     :  FROSTBURN
    MORALITY :  Villain (Reformed?)
    STATUS   :  Active
    TYPE     :  Blaster
    GROUP    :  Formerly of The New Injustice Gang. Now enrolled in the Strikeforce X program.
    TACTICS  :  While Frostburn doesn't have the raw power of Crucible or Sub-Zero, he has at his control a very versatile command of heat and cold, and is capable of launching powerful ice entangles one moment, and flame blasts the next. His attack style is fairly straightforward and unimaginative and his moderate defenses can be overwhelmed by a strong show of force.


    NAME     :  GOLDEN AVENGER [II], THE
    MORALITY :  Hero
    STATUS   :  Active (as Maverick)
    TYPE     :  Martial Artist
    GROUP    :  Independant(?) Formerly of The Super Squad, later leader of the Minute Men on the Eastern Seaboard. Former member of the Gentleman's Adventurers Society and one-time head of the Strikeforce X program.
    TACTICS  :  A formidably-skilled martial artist, Maverick is also a tactician of note and capable of instantly assessing the weaknesses of those he faces. He makes for a tough target for his opponents, although if struck he has only a moderate ability to withstand harm.


    NAME     :  HYDRO
    MORALITY :  Reformed Villain
    STATUS   :  Deceased, May 2001 (November 1939).
    TYPE     :  Brick
    GROUP    :  Enrolled in the Strikeforce X program under the supervision of DeSalvo. Associated therefore with the Knights of the Coast.
    TACTICS  :  His partially-fluid nature grants Hydro the ability to absorb a considerable amount of damage and to stretch his form to strike at an unexpected distance. His physical attacks are backed by the pounding fury of the sea itself and he has a control over water which he can use to incapacitate a foe.


    NAME     :  ICEPICK
    MORALITY :  Villain (Reformed?)
    STATUS   :  Active
    TYPE     :  Martial Artist
    GROUP    :  Formerly of I.G.L.O.O.. Now enrolled in the Strikeforce X program.
    TACTICS  :  This villain is another scrappy fighter who likes to close with an opponent and overwhelm him or her as quickly as possible with a brutal combination of attacks plus the use of a 2' long metal spike (AP). His preference for close combat is also a weakness; if he bites off more than he can chew, he may find it difficult to extricate himself before his defenses are overwhelmed.


    NAME     :  LAMPREY
    MORALITY :  Villain (Reformed?)
    STATUS   :  Active
    TYPE     :  Drainer
    GROUP    :  Formerly of Team Cyclops and The New Injustice Gang. Now enrolled in the Strikeforce X program.
    TACTICS  :  Lamprey is essentially a coward. Past encounters seem to indicate that he will attack only as part of a larger team or from ambush. In an engagement, he will seek out the weakest opponent. Given the poor state of his defenses, however, this might be the only way he can remain in a fight for any length of time.


    NAME     :  MANTICORE
    MORALITY :  Villain
    STATUS   :  At Large
    TYPE     :  Martial Artist
    GROUP    :  Formerly with The New Injustice Gang. Escaped from the StrikeForce X program and has since had some manner of contact with MAYHEM™..
    TACTICS  :  Mobile and hard-hitting, Manticore likes to use his agility to close unexpectedly with a foe whom he then eliminates with powerful HtH attacks. His razor-sharp claws are capable of shredding armor and delivering killing attacks. On defense, his high DV and strong defenses makes him a difficult man to put down. If he has a notable weakness, it is his tendency to overcommit to a fight.


    NAME     :  SAMARITAN, THE
    MORALITY :  Hero?
    STATUS   :  Active
    TYPE     :  No Data.
    GROUP    :  A Handler within the Strikeforce X program.
    TACTICS  :  No Data.


    NAME     :  WADE, GENERAL MARSHALL
    MORALITY :  Neutral (Build the Unit)
    STATUS   :  Active.
    TYPE     :  Mastermind
    GROUP    :  Commanding Officer, F.O.R.C.E.. Also heads up the Strikeforce X program.
    TACTICS  :  Commanding officer of the fledgling Federal Organization for the Regulation and Control of Exotics (F.O.R.C.E.).


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