![]() |
KOTC Database Entry:
MAYHEM M.A.C.H. TROOPERS
|
| QUOTE: | "They've disabled Able. Time to call in the big guns!" |
BACKGROUND: |
Elite ground troops of MAYHEM™. |
MOTIVATION: |
Mercenary. |
TACTICS: |
The M.A.C.H. Troopers are amongst the most powerful of MAYHEM's ground troops. Equipped with experimental combat suits capable of rendering the wearer invisible (to sight, sound and radar), these troopers also pack deadly weapons and a devastating punch and employ effective 3-man team tactics and coordination in their attacks. |
KNOWN STRENGTHS: |
Team tactics. Coordination. |
KNOWN WEAKNESSES: |
No Data. |
OFFENSIVE POWERS: |
Depends upon equipment. Flash Grenades (powerful), Plasma Cannon (15d6) and Shrapnel Pods (5d6 RKA). 13d6 HtH attacks. |
DEFENSIVE POWERS: |
Invisibility to all sight. Armored suits. |
NON-COMBAT POWERS: |
Invisibility (to sight, sound and radar) and stealth. |
FOCII/EQUIPMENT: |
M.A.C.H. (Mayhem's Armored Combat Hardware) suits (might provide flash defense and sealed systems). Weapons. |
LOCOMOTION: |
Flight (presumed). |
KotC ENCOUNTERS: |
- partook in the ambush of the Knights in Rio des Madrona. Helped to incapacitate or take down a number of the group, then pursued Cipher as she fled the disaster. When she was reunited with her teammates, they routed the group yet again, sending them fleeing into the jungle. |
KotC COMMENTS: |
- Hazardman: "C'mon! Can't you fight fair?!? Are you chicken?!?" - Templar: "If we meet these reprobates again, I think I can manage a surprise or two for them..." |