 |
| |
NAME : |
F.O.R.C.E.: ENFORCER UNIT |
| |
MORALITY : |
Neutral (Obey Programmed Directives) |
| |
STATUS : |
Special. |
| |
TYPE : |
Brick. |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
Incapacitate enemy targets using a variety of non-lethal attacks, then
imprison them in internal holding cells. Protected by battleship-thickness armor plating. |
|
|
 |
| |
NAME : |
F.O.R.C.E.: FIELD AGENT |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
Limited-duration force belt. Multipack rifle (sonic disruptor, spark grenades,
laser rifle). |
|
|
 |
| |
NAME : |
F.O.R.C.E.: HEAVY WEAPONS AGENT |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
The most heavily armed and armored agents F.O.R.C.E. can bring to bear.
The backbone of tactical assaults upon rogue exotics. Pulse laser cannon. Force belt. |
|
|
 |
| |
NAME : |
F.O.R.C.E.: SQUAD BETA |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
This squad has trained extensively with SAS in the field of anti-terrorism.
They are characterized by an easy going demeanor and a fondness of using song titles for combat
tactics. When they came between the Knights
and a falsely-imprisoned comrade, they were quickly taken down.
|
|
|
 |
| |
NAME : |
F.O.R.C.E.: SQUAD DELTA |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
The squad who have butted heads with the Knights of the
Coast twice; first when dispatched to aid the cleanup of the
Crimson Claw's operation at
Devils Tower, WY, and second when the superheroes
were discovered trespassing within the The Citadel
claiming to have rid the place of "rogue robots". |
|
|
 |
| |
NAME : |
F.O.R.C.E.: SQUAD OMEGA |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
One of the most gung-ho of the F.O.R.C.E. Squads, composed of survivors
of a platoon of soldiers that were decimated by the
Masters of Evil. This squad is eager for a little revenge
and are charged with taking down the most difficult targets by any means necessary. (When
sent after (like Phoenix in this manner outside the
Strongpoint Temporary Holding Facility, they
weren't quite up to the job, thanks to the intervention of their
target's allies.)
|
|
|
 |
| |
NAME : |
F.O.R.C.E.: SQUAD PHI |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
This squad is equipped and trained to deal with the more subtle threats to
the sanctity of the U.S.; mentalists. Their weaponry, while not as well suited against
rampaging bricks, is focused upon capturing and incapacitating an opponent, blocking their
senses and preventing them from being able to speak. One favorite tactic is to flash an
opponent's sense of sight, which is then followed up with goopy entagles aimed at his head. |
|
|
 |
| |
NAME : |
F.O.R.C.E.: SQUAD SIGMA |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
The unfortunate squad assigned to escort an unconscious
Phoenix to the Humanidyne
labs (as part of Operation Goody Goody Two Shoes). The
unanticipated assault by the animalistic
minions of Dr. Cyclops left most
of the team incapacitated and PFC McCormick dead (drained by
Cobweb).
|
|
|
 |
| |
NAME : |
F.O.R.C.E.: TROOPER |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
The rank & file members of F.O.R.C.E.. Armed with mundane flak jackets
and laser pistols. |
|
|
 |
| |
NAME : |
F.O.R.C.E.: WILD CARD AGENT |
| |
MORALITY : |
Hero (Uphold the Law) |
| |
STATUS : |
Special. |
| |
TYPE : |
Mooks |
| |
GROUP : |
F.O.R.C.E.. |
| |
TACTICS : |
Responsible for field-testing experimental equipment for F.O.R.C.E.,
a Wild Card Agent's capabilities cannot be assessed in advance. Will typically be armed
with a laser pistol and force belt, in addition to whatever equipment is being tested. |
|
|
 |
| |
NAME : |
WADE, GENERAL MARSHALL |
| |
MORALITY : |
Neutral (Build the Unit) |
| |
STATUS : |
Active. |
| |
TYPE : |
Mastermind |
| |
GROUP : |
Commanding Officer, F.O.R.C.E.. Also heads up
the Strikeforce X program. |
| |
TACTICS : |
Commanding officer of the fledgling Federal Organization for the Regulation
and Control of Exotics (F.O.R.C.E.). |
|