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ENTRY # : |
74 |
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TITLE : |
I SCREAM THE BODY ELECTRIC |
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ARC : |
RAGE OF THE MACHINES III |
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ENTERED BY : |
Black Blur / Hazardman |
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DATE RANGE : |
June 19th - 20th, 2001 |
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HEROES : |
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VILLAINS : |
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PEOPLE : |
Cru-S,
Mordred,
Robbie and the Robots,
Victor Stewart
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OTHERS : |
The Industrial Revolution,
Coast City,
Hard Rock,
"Kitty",
Knightrider 1,
Locating Lucy,
Octobot,
The SkullBox (Communicator),
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ENTRY : |
When I awoke I found myself in a small steel cell, with a bowl of small pellets. If this was
meant to be food, I was throughly disappointed. Across from me I could see the unconscious
form of DeSalvo. At that point, reality hit me; we had failed and been captured.
I picked up a pellet and tossed it towards DeSalvo, but it bounced off of some sort of energy
field. This got the attention of my neighbour, who claimed that he "used to be" Sentinel.
He asked that I "add information", explaining that he no longer trusted his memories, though
he did recollect that he had been captured about a month before while investigating a high-tech
theft ring who called themselves "Intergang". His suit systems had been compromised and he
was knocked out by his own medical package, only to awaken in this cellblock. Then DeSalvo
started to stir.
DeSalvo wasn't prepared to remain in captivity. He tried to use his Forcefield to penetrate
the energy field, while I tried to run around in circles to weaken the prison. This got the
attention of our warden, Halflife. DeSalvo used his bio-energy blast to break through the
forcefield. Seeing this, I decided to risk a speed charge against the field. I broke through
the field to see Halflife and DeSalvo duking it out, I moved to Sentinel's cell, and smashed
the panel in hopes that it would open the cell. The energy field flickered and Sentinel leaped
through, only to be clipped by the field reactivating. But at least he was free.
So stuck in a small room were myself, Sentinel, DeSalvo and Halflife. Halflife decided to turn
up the raditation, Me and Sentinel tried to force open the door that is containing us. DeSalvo
was looking real bad, I don't know if it was from the previous battle or breaking through the
cage or both he looked to be barely standing. Finally we opened the door only to see DeSalvo
and Halflife collaspe into each other. While I held the door open, Sentinel grabbed DeSalvo,
then we dragged out Halflife.
Looking around we were in the building complex in the middle of factory lair. Halflife had
been using his "pinky key" to open the doors, so dragging him to the doors we open them up to
find Templar, Starseed and Hazardman (no clue how he got captured, you would have thought he
would had called for backup). Templar was still out of it; drugged up or soused into oblivion
by his stash of whiskey. Eventually he snapped out of it and was able to stablize DeSalvo, who,
he claimed, had been very near to death.
Bruised and battered, with no sign of Cipher or Cruz, and no leads. Things could have gone a
whole lot better.
- - -
Log Entry by: Hazardman.
Blur has left me to finish the entry (I swear, the man has the attention span of a gnat). At
any rate, he left off by stating that we had no leads. I don't know that I'd agree. We had
whatever information we could drag out of Sentinel. We still had the "Kitty" tracking device.
And back at the lab we had the genius of Victor Stewart.
(BTW, the tale of how I got captured is pretty simple actually. I heard Cipher calling for
assistance over the communicator and could not raise her or any of the others. I left the jet
to investigate and got jumped by an overgrown hunk of metal and flesh. End of story.)
We still had some stuff to do at the factory as well. We found a computer bank with schematics
on a number of robotic entities, as follows;
- Legionnaires (very detailed)
- Praetorians (fairly detailed)
- the MVX and two variants of it
- Roboninja (fairly detailed)
- something called the Battle Chassis Mk III (details classified)
- Boomers (very detailed)
- Destructoids (fairly detailed)
- Galahad Mk II (aka Cru-S?)
- Orbs (very detailed)
- Manipulators (very detailed)
- something which seemed to represent Robbie and the Robots (they can't be part of this plot!)
- some big thing called the NFC1
- Octobot
- "N" and "U" models (very sketchy data)
- various mecha
There was also quite an argument about how to proceed. More than half the group wanted to jump
onto one of the transport pads that had carried away Cipher then and there. Others argued that
such would be "the height of foolishness," reasoning that our foes would surely have either
designed them to kill organic lifeforms attempting to use them, or could have reset them to
t-port us into solid rock or set sentrybots at the other end or something. The group as a whole
was also uncomfortable sending me off to fly Halflife into custody without someone along who
could keep the cyborg out of it. And then there was DeSalvo, who needed medical attention
after the method of his escape and subsequent battle mano-a-cyborg.
Reluctantly, we all jetted off, reasoning that we could always return to try out the
transporters if all else failed. (As it turns out, we had lost almost a day in captivity, so
there didn't seem any point in too much haste in pursuit of Cipher.) We dropped DeSalvo off
at the nearest (Canadian) hospital, arranged to drop Halflife off at Hard Rock, then returned
to Coast City to plan.
Once back in town, we tried whatever means we could to find Cipher. Templar was unable to
locate her by mystical means. DeSalvo's contacts with the government wouldn't tell us anything.
Sentinel's memory was so much swiss cheese, and not of much help. It fell to Dr. Stewart to
save the day.
The key was that Cipher still possessed her communicator. While the built-in tracking
functions of the other communicators could not get through the jamming that our robotic foes
were throwing up to keep us from getting through to her, Victor was - shall we say driven -
to succeed at breaking through the jamming. And when it comes to the sonic science, none
could stand against the former Screaming Skull! It may have caused brownouts across the city,
but by gum the giant tuning fork machine created by Victor found her - in the vicinity of
Chicago, Illinois!
While Victor rigged up a portable model of his device for us (which he called 'Locating Lucy'),
we marshalled our forces. This time we would leave none behind. We would bring Sentinel and
Ariadne. We got ahold of Sub-Zero in France and arranged for him to get over here. DeSalvo
checked himself out of the hospital over the protestations of the doctors overseeing his
condition. United in purpose, we converged on the Windy City!
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WRAPUP : |
Watch out Industrial Revolution! You have messed with the Knights of the Coast for the last
time! We will rescue our lost comrades or die trying!
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