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KOTC Database Category:   JOURNAL ENTRY

    ENTRY #    :  74
    TITLE      :  I SCREAM THE BODY ELECTRIC
    ARC        :  RAGE OF THE MACHINES III
    ENTERED BY :  Black Blur / Hazardman
    DATE RANGE :  June 19th - 20th, 2001
   
HEROES     : 

Black Blur Cipher SA Marco DeSalvo Hazardman Sentinel StarSeed Templar
    VILLAINS   :  Half-Life
    PEOPLE     :  Cru-S, Mordred, Robbie and the Robots, Victor Stewart
    OTHERS     :  The Industrial Revolution, Coast City, Hard Rock, "Kitty", Knightrider 1, Locating Lucy, Octobot, The SkullBox (Communicator),

    ENTRY      :  When I awoke I found myself in a small steel cell, with a bowl of small pellets. If this was meant to be food, I was throughly disappointed. Across from me I could see the unconscious form of DeSalvo. At that point, reality hit me; we had failed and been captured.

I picked up a pellet and tossed it towards DeSalvo, but it bounced off of some sort of energy field. This got the attention of my neighbour, who claimed that he "used to be" Sentinel. He asked that I "add information", explaining that he no longer trusted his memories, though he did recollect that he had been captured about a month before while investigating a high-tech theft ring who called themselves "Intergang". His suit systems had been compromised and he was knocked out by his own medical package, only to awaken in this cellblock. Then DeSalvo started to stir.

DeSalvo wasn't prepared to remain in captivity. He tried to use his Forcefield to penetrate the energy field, while I tried to run around in circles to weaken the prison. This got the attention of our warden, Halflife. DeSalvo used his bio-energy blast to break through the forcefield. Seeing this, I decided to risk a speed charge against the field. I broke through the field to see Halflife and DeSalvo duking it out, I moved to Sentinel's cell, and smashed the panel in hopes that it would open the cell. The energy field flickered and Sentinel leaped through, only to be clipped by the field reactivating. But at least he was free.

So stuck in a small room were myself, Sentinel, DeSalvo and Halflife. Halflife decided to turn up the raditation, Me and Sentinel tried to force open the door that is containing us. DeSalvo was looking real bad, I don't know if it was from the previous battle or breaking through the cage or both he looked to be barely standing. Finally we opened the door only to see DeSalvo and Halflife collaspe into each other. While I held the door open, Sentinel grabbed DeSalvo, then we dragged out Halflife.

Looking around we were in the building complex in the middle of factory lair. Halflife had been using his "pinky key" to open the doors, so dragging him to the doors we open them up to find Templar, Starseed and Hazardman (no clue how he got captured, you would have thought he would had called for backup). Templar was still out of it; drugged up or soused into oblivion by his stash of whiskey. Eventually he snapped out of it and was able to stablize DeSalvo, who, he claimed, had been very near to death.

Bruised and battered, with no sign of Cipher or Cruz, and no leads. Things could have gone a whole lot better.

- - -

Log Entry by: Hazardman.   Blur has left me to finish the entry (I swear, the man has the attention span of a gnat). At any rate, he left off by stating that we had no leads. I don't know that I'd agree. We had whatever information we could drag out of Sentinel. We still had the "Kitty" tracking device. And back at the lab we had the genius of Victor Stewart.

(BTW, the tale of how I got captured is pretty simple actually. I heard Cipher calling for assistance over the communicator and could not raise her or any of the others. I left the jet to investigate and got jumped by an overgrown hunk of metal and flesh. End of story.)

We still had some stuff to do at the factory as well. We found a computer bank with schematics on a number of robotic entities, as follows;
        - Legionnaires (very detailed)
        - Praetorians (fairly detailed)
        - the MVX and two variants of it
        - Roboninja (fairly detailed)
        - something called the Battle Chassis Mk III (details classified)
        - Boomers (very detailed)
        - Destructoids (fairly detailed)
        - Galahad Mk II (aka Cru-S?)
        - Orbs (very detailed)
        - Manipulators (very detailed)
        - something which seemed to represent Robbie and the Robots (they can't be part of this plot!)
        - some big thing called the NFC1
        - Octobot
        - "N" and "U" models (very sketchy data)
        - various mecha

There was also quite an argument about how to proceed. More than half the group wanted to jump onto one of the transport pads that had carried away Cipher then and there. Others argued that such would be "the height of foolishness," reasoning that our foes would surely have either designed them to kill organic lifeforms attempting to use them, or could have reset them to t-port us into solid rock or set sentrybots at the other end or something. The group as a whole was also uncomfortable sending me off to fly Halflife into custody without someone along who could keep the cyborg out of it. And then there was DeSalvo, who needed medical attention after the method of his escape and subsequent battle mano-a-cyborg.

Reluctantly, we all jetted off, reasoning that we could always return to try out the transporters if all else failed. (As it turns out, we had lost almost a day in captivity, so there didn't seem any point in too much haste in pursuit of Cipher.) We dropped DeSalvo off at the nearest (Canadian) hospital, arranged to drop Halflife off at Hard Rock, then returned to Coast City to plan.

Once back in town, we tried whatever means we could to find Cipher. Templar was unable to locate her by mystical means. DeSalvo's contacts with the government wouldn't tell us anything. Sentinel's memory was so much swiss cheese, and not of much help. It fell to Dr. Stewart to save the day.

The key was that Cipher still possessed her communicator. While the built-in tracking functions of the other communicators could not get through the jamming that our robotic foes were throwing up to keep us from getting through to her, Victor was - shall we say driven - to succeed at breaking through the jamming. And when it comes to the sonic science, none could stand against the former Screaming Skull! It may have caused brownouts across the city, but by gum the giant tuning fork machine created by Victor found her - in the vicinity of Chicago, Illinois!

While Victor rigged up a portable model of his device for us (which he called 'Locating Lucy'), we marshalled our forces. This time we would leave none behind. We would bring Sentinel and Ariadne. We got ahold of Sub-Zero in France and arranged for him to get over here. DeSalvo checked himself out of the hospital over the protestations of the doctors overseeing his condition. United in purpose, we converged on the Windy City!


    WRAPUP     :  Watch out Industrial Revolution! You have messed with the Knights of the Coast for the last time! We will rescue our lost comrades or die trying!


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