The Road Beckons

The Road Beckons

With the arrival of summer comes the desire to enjoy a road trip.
So pull on the driving gloves, slip on your shades and hit the road on your Harley!

Technical Notes: I modeled all the objects in this scene with Rhino then textured them in Bryce4  The textures are all Bryce procedural textures, often severely tweaked.  The exception to this is the wood surface.  I took a scan of a small tabletop and used Steve Cox's UV Mapper to place the texture.  I've still got a lot to learn about UV mapping, and I don't think Bryce is the best for using UV maps, but this worked out well.  The scratches in the wood were added with the bump map.  The reflection in the sunglasses is of a photograph I took which is postioned behind the camera.  Some layering of the reflection was done in Photoshop.  There are actually 5 different renders layered together to get the effect I wanted on the lenses.  The actual modeling also taught me a lot, so I have added a tutorial on my Rhino page.  A lot of the details are not visible in this image, so check out the links below.

glove detailGlove Details
Key DetailsKey Details
Sunglasses DetailsSunglasses Details




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