A Really Bad Day On The Links
A Bad Day On The Links

The punch line to the previous image, A Bad Day On The Links.

Technical Notes: This follow-up to my A Bad Day On The Links image has over 1200 objects, most of them bubbles.  The bubbles were a source of difficulty when it came to rendering.  Initially the bubbles were made much smaller and slightly more numerous and would have resulted in a render time of close to a week.  By increasing their size and eliminating a small number of them I was able to drop the render time to less than 12 hours.  The bubbles were positioned through a combination of hand placement and randomizing.  The golf club was created from primatives within Bryce.  The plants were created in sPatch and the snail shell in Spiralizer.  Everything else was done as terrains or boolean operations in Bryce.

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