This is a tutorial on one method
of modeling a Barbutte helmet with Rhino.
This was a project inspired by the Renderosity
Rhino3D Forum's Challenge of the Month for April 2000. This is
by no means the only, or best, way of modeling this item, it is just the
way I happened to go about it. This page has many graphics, so be
warned, it may take a while to load.
The backgound images that I traced
for the profiles may be obtained here.
You can also view an animation
of the helmet rotating through 360 degrees (animated gif 400 K).