KNIGHT OR BARONET FADAMOR Race: High Man Profession: Paladin / Paladin Age : 28 yrs, 1 mths Lifespan: 100 to 300 years Sex : M APP: 84 Height: 6 ft, 8 in Weight 250 lbs STAT BONUSES: AG: 7 AP: 3 CO: 9 EM: 2 IN: 6 ME: 1 MY: 6 PR: 7 QU: 1 RE: -1 SD: 8 ST: 10 RESISTANCES: Level: 10 Channel: 28 Essence: 1 Mental : 16 Arcane : 15 Cha/Ess: 8 Cha/Men: 13 Ess/Men: 9 Poison : 27 Disease: 27 Fear : 24 Heat : 0 Cold : 0 Will Power : 51 Mental Control : 0 HEALTH & WELFARE: HITS : 216 Rem: Mods : -10% @ 162, -20% @ 108, -30% @ 54 Rec : 1 per 3 Active hours, 4 per hour of Rest, 18 per 3 hours Sleep POWER : 66 Rem: Mods : -10% @ 49, -20% @ 33, -30% @ 16 Rec : 1 per 3 Active hours, 3 per hour of Rest, 33 per 3 hours Sleep EXHAUST: 167 Rem: Mods : -5% @ 125, -15% @ 83, -30% @ 41, -60% @ 16, -100% @ 0 Rec : 1 per 3 Active mins, 5 per min of Rest, all per .5 hours Sleep TEMP CO: 90 Rem: Mods : -25% @ 67, -50% @ 45, -75% @ 22, Coma @ 0 HBDeath: 90 Resrect: 90 Soul Departure : 10 rnds Recovery Mult : 0.75 x Hours Sleep Needed: 6 hrs Days w/o Sleep: 1 days COMBAT Init : 2d10 + 6, -4 @ 108 HIT rem, -1 per -10 Enc Mod, -1 per 10% movement DB : 5 OB: 5 Shield: Full Shield vs: Melee = 30, Missile = 30, Dir Spell = 25 Consider Adrenal Defense, Special Armor/Item Bonuses, Position, Parry Armor : 20 / Full Plate Stun : Unconscious after 28 stun rounds Melee Multi-Attack Bonus: 10 ENCUMBRANCE: Weight Allowance : 25 Girded Weight: 45.94 Girded Encumbrance: -8 + Pack Weight: 55.31 Pack Encumbrance : -16 MOVING MANEUVERS: Unarmored Girded MMP : 0 Unarmored + Pack MMP : 0 Armored Girded MMP : -43 Armored + Pack MMP : -43 Armored Missile Attack Penalty : -38 Unskilled Static Manuever Bonus : 21 JUMPING (apply MMP) Base Jump (run hor): 75 in Base Jump (stand hor): 37 in Base Jump (run ver): 25 in Base Jump (stand ver): 8 in MOVEMENT RATE: Girded Wgt Penalty : -16 + Pack Wgt Penalty : -24 Girded Base Movement: 42 + Pack Base Movement: 34 Girded Fast Walk/Jog: 63 + Pack Fast Walk/Jog: 51 Girded Run : 84 + Pack Run : 68 Girded Sprint : 126 + Pack Sprint : 102 Girded Fast Sprint : 168 + Pack Fast Sprint : 136 Girded Dash : 210 + Pack Dash : 170 Max Gird Move Rate : Fast Sprint Max Pack Move Rate : Fast Sprint TALENTS: ( -2) DEATH PHOBIA: Fear death as acutely aware of own great skills and potential CHIVALROUS: FANATIC: Perfect Knight in the Eyes of God, King and Country SENSE OF DUTY: to Country of Genesis DUTY: Minor + Realm Defender VOW: Chastity CODE OF HONOR:Perfect Knight must Serve the King, Uphold the Law, Be Righteous in the eyes of God TRUTHFUL: SHIELD MASTERY: +10 DB for ANY shield NOBLE: Sir Fadamor of Genesis PRIESTLY INVESTMENT: Church of the One True God TRANSCENDENCE: COMMANDING DEMEANOR: Allies get +5 OB, Foes must resist vs Fear or -10 INTENSE EYES: +10 any skill with interaction if other can see eyes LOOK OF EAGLES: Allies get +25 RR vs Panic & Morale when I am well & visible CALMNESS: When Pressured get +10 to social interaction KNIGHTED: Knight of Freemont LAW ENFORCEMENT ABILITY: in Country of Genesis FAVORED: named Dwarf Friend by Dwarves of Smoky Mountains PROMOTION: Lieutenant of Defenders of the Realm SKILLS: Armor : Heavy 51 Plate 114 14 Armor : Light 26 Rigid Leather 51 1 Armor : Medium 31 Chain 62 2 Artistic : Active 3 Play Instrument - Flute/Piccolo/Pipe 52 9 Tale Telling 34 5 Artistic : Passive -15 Athletic : Brawn 18 Athletic : Endurance 18 Scaling 46 1 Swimming 44 1 Athletic : Gymnastics 7 Climbing 38 2 Awareness : Perceptions 25 Alertness 33 2 Sense Ambush 28 1 Awareness : Searching 5 Lie Perception 28 2 Observation 31 1 Reading Tracks 31 1 Tracking 31 1 Awareness : Senses -5 Combat Maneuvers -4 2-weapon Combat - 1he-c/Shield Bash 64 6 Mounted Combat - 1-H Concussion 38 2 Mounted Combat - 1-H Edged 43 3 Mounted Combat - 2-Handed 38 2 Mounted Combat - Pole Arms 43 3 Reverse Stroke - 1-H Concussion 43 2 Reverse Stroke - 1-H Edged 43 2 Reverse Stroke - 2-Handed 43 2 Communications -7 Language - Common Spoken 90 10 Language - Common Written 74 8 Language - Dwarvish Spoken 26 2 Language - Elvish Spoken 18 1 Language - Grey Elvish Spoken 58 6 Language - Grey Elvish Written 58 6 Language - Halfling Spoken 26 2 Language - Halfling Written 26 2 Language - High Elvish Spoken 26 2 Language - High Elvish Written 26 2 Language - High Speech Spoken 90 10 Language - High Speech Written 74 8 Signaling 33 3 Crafts -14 Bower/Fletcher 27 1 Rope Mastery 27 1 Directed Spells -8 Influence 4 Diplomacy 52 9 Interrogation 30 1 Leadership 44 6 Public Speaking 49 8 Seduction 25 1 Lore : General -8 Culture Lore - Dwarvish 17 3 Culture Lore - Elvish 11 1 Culture Lore - Halfling 11 1 Culture Lore - Human 23 5 Fauna Lore 12 1 Region Lore - Far 23 5 Region Lore - Home 23 5 Region Lore - Near 11 1 Region Lore - Neighbouring 14 2 Religion 35 9 Lore : Magical -10 Planar Lore 14 1 Spell Lore 9 1 Undead Lore 9 1 Lore : Obscure -29 Demon/Devil Lore -10 1 Xeno Lore -10 1 Lore : Technical -12 Trading Lore 7 1 Martial Arts : Striking -3 Martial Arts : Sweeps -6 Wrestling 26 3 Outdoor : Animal -2 Animal Handling - Equine 27 4 Animal Mastery - Equine 23 1 Animal Training - Equine 27 2 Riding - Avian 21 2 Riding - Equine 36 7 Outdoor : Environmental 3 Hunting 26 2 Power Awareness 6 Attunement 31 1 Divination 36 3 Read Runes 28 2 Power Manipulation -10 Transcend Armour 78 1 Science/Analytic : Basic -12 Basic Math 11 3 Research 14 1 Science/Analytic : Specialized -31 Self Control -7 Special Attacks -5 Jousting/Lancing 53 4 Special Defenses -30 Spells : Arcane -24 Spells : Channeling -24 Communion 21 9 Creations 14 2 Exorcisms 14 2 Holy Arms 14 2 Holy Healing 14 2 Holy Shields 14 2 Inspiring Ways 14 2 Light's Way 14 2 Purifications 13 1 Spells : Essence -24 Spells : Mentalist -24 Spells : Racial -24 Subterfuge : Attack -9 Subterfuge : Mechanics -18 Subterfuge : Stealth -19 Hiding - Rural -10 1 Hiding - Urban -28 0 Stalking - Rural -8 1 Stalking - Urban -26 0 Technical/Trade : General -5 First Aid 15 1 Technical/Trade : Professional -24 Technical/Trade : Vocational -24 Administration 38 5 Tactics 30 5 Urban -18 Weapon : 1-H Concussion 38 Cestuzak (Dwarvish Shield Bash) 0 0 Mace 66 1 Morning Star 66 1 Shield Bash 90 4 Weapon : 1-H Edged 38 Bastard Sword 69 3 Long Sword 66 2 Main Gauche 63 1 Short Sword 63 1 Weapon : 2-Handed 44 Battle Axe 72 1 Flail 72 1 Two-Handed Sword 87 6 Weapon : Missile 31 Composite Bow 56 1 Weapon : Missile Artillery 2 Weapon : Pole Arms 42 Halbard (Pole Arm) 70 1 Lance (2H) 79 4 Weapon : Thrown 14 Dagger 39 1 EQUIPMENT: WEARING: Basic Set of Clothes & Boots Cape (Over Armor variety) - Crest - Red Shield, Sword, 4 small Crucifixes Weapon Belt, Scabbard, Belt Pouch Full Plate : Plate covering all exposed areas, 95% Weight Padded Undercoat : Superior linen. 20% less exhaustion, 2 hidden pockets Arm Greaves : Protects versus arm crits. - +3 Init bonus Visored Helm : Covers neck; movable face covering, Negates 2 rounds of stun. Wearing Weight is 99.75 GIRDED: Waterskin (Full) Money Pouch (DO NOT DELETE or MODIFY this line) Daily I Item - Exorcisms - Repel Undead V - Cross Spell Adder (+1) - Image of the Virgin Mary Full Shield : +25, Defender Crest/Freemont sub crest, Dwarf Friend Symbol Bastard Sword Long Sword, Holy Sword of Righteous Indignation Against good creatures, -20, cannot use against truly good people +0 vs Neutral, +25 vs Bad w/ Heat Critical, +50 vs Evil w/ Holy Critical Cannot fumble, returns if dropped in 10%, Can discard Protects vs Corruption (full), Glows bright red near Evil. Scabbard (belt) : Holds one l-h weapon. Reduces 1 bleeding per round. Girded Weight is 45.94 PACKING: Flint, Steel, Tinderbox Candle : Wax or tallow. Lights 10' diameter; burns 2 hrs. Oil flask : Includes 1 pint oil (6 hr refill). Framepack : Canvas. Holds 45 lbs; 2 cubic feet. Map of realm of Genesis Map of realm of Freemont Weather Resistant Cloak, with crest of Freemont Flute (+5) Red Gem on a Ring - Very Evil Packed Weight is 9.37 OTHER: Plate Barding : Covers horse's trunk.-30 to maneuv. Plate Chanfron : Covers horse's head. Treat as helm. Plate Crinet : Covers horse's neck.-5 to maneuv. Two-Hand Sword (+5) Lance - Superior Design, +1 Init, +20 Str vs Breakage Harness : Leather/iron. Includes bit and reins. Harness : Leather/iron. Includes bit and reins. Saddle : Includes stirrups, blanket. Mustang : Speed (ft/MPH) 100/7 IQ: 56 Unusual Coloration (Normal Socks) No Brand Height: 20 Hands, or 6 ft, 8 in Weight: 960 lbs Capacity: 310 lbs Manuever: 40 OB Modifier: 15 Athletic - Manuevers + 10 Scratcher - Scratches against something every opportunity Hits: 77 Exhaustion: 140 AT: 3 DB: 40 Speed: Fast Flee/Evade DB: 55 Agility: Fast Charge/Lunge DB: 25 Initiative of 2D10 + 8 Base Move: 100 Max Pace: Dash of 500 with a Medium manuever (bonus 40) and 50 exhaustion per round Size: Large Attack: 40MCr80%/30MTs+/40MBi20%* stat 30MBa/30MTs charge Dulcinea: Warhorse (greater) : Speed (ft/MPH) 80/5 IQ: 75 Unusual Coloration (Normal Socks) No Brand Height: 27 Hands, or 9 ft, 0 in Weight: 1250 lbs Capacity: 400 lbs Manuever: 40 OB Modifier: 30 Trainable, +10 Training Hits: 95 Exhaustion: 190 AT: 3 DB: 40 Speed: Moderately Fast Flee/Evade DB: 50 Agility: Moderately Fast Charge/Lunge DB: 30 Initiative of 2D10 + 4 Base Move: 80 Max Pace: Dash of 400 with a Medium manuever (bonus 40) and 50 exhaustion per round Size: Large Decrease Crit Severity by 1 (A = A-20, B=A, C=B) Attack: 70MCr50%/60LTs+/60MBi50%* stat 50LBa/60LTs charge Letter of Proclamation from Archbishop to Genesis Congregation re Visions Magical Music Box From a Different Realm Signed a Peace treaty for 25 Southern Kingdoms, Bringer of Peace Other Weight is 296.26 CASH: 0 ap 0 pp 80 gp 11 sp 7 bp 5 cp 0 tp 5 ip