Home Valleydale Timeline Important Figures Goods and Services Allowed Races Allowed Classes

Allowed Races

 

Humans

Regional Backgrounds:

Cormyr:

  Starting Languages:  Chondathan

  Bonus Languages:  Elven, Damaran, Gnome, Goblin, Halfling, Orc, Turmic

  Regional Feats:  Discipline, Education, Foe Hunter, Saddleback

  Equipment:  (A) Longsword* or Heavy Mace*; (B) Banded Mail*; (C) Scrolls of flaming sphere and endurance

Dalelands:

  Starting Languages:  Chondathan

  Bonus Languages:  Damaran, Dwarf (Valleydale), Elven, Giant, Gnoll (Valleydale), Gnome, Goblin (Valleydale), Orc, Sylvan

  Regional Feats:  Blooded, Forester, Luck of Heroes, Militia, Strong Soul

  Equipment:  (A) Mighty composite longbow (+2); (B) Mighty composite shortbow (+2); (C) Longbow*, shortspear* or quarterstaff*

Damara:

  Starting Languages:  Damaran

  Bonus Languages:  Chondathan, Dwarven, Giant, Goblin, Orc, Uluik

  Regional Feats:  Bullheaded, Foe Hunter, Survivor

  Equipment:  (A) Bastard sword* or battleaxe*; (B) 2 scrolls of cure moderate wounds; (C) 300 gp worth of bloodstones

Impiltur:

  Starting Languages:  Damaran

  Bonus Languages:  Aglarondan, Chessantan, Chondathan, Dwarven, Giant, Goblin, Mulhorandi, Turmic

  Regional Feats:  Discipline, Mercantile Background, Militia, Silver Palm

  Equipment:  (A) Thieves' tools* and studded leather armor*; (B) Potion of charisma; (C) Bastard sword* or Greatsword*

Moonsea:

  Starting Languages:  Damaran

  Bonus Languages:  Chondathan, Chessantan, Draconic, Giant, Goblin, Midani, Orc

  Regional Feats:  Foe Hunter, Silver Palm, Street Smart, Thug

  Equipment:  (A) Short sword* or two-bladed sword*; (B) Light crossbow*; (C) Hand crossbow and 2 doses greenblood oil

Sembia:

  Starting Languages:  Chondathan

  Bonus Languages:  Chessantan, Damaran, Gnome, Halfling, Mulhorandi, Shaaran, Turmic

  Regional Feats:  Blooded, Education, Mercantile Background, Silver Palm, Twin Sword Style

  Equipment:  (A) 300 gp

The Vast:

  Starting Languages:  Damaran

  Bonus Languages:  Aglarondan, Chondathan, Dwarven, Giant, Goblin, Mulhorandi, Orc, Rashemi, Tuigan, Turmic, Shou

  Regional Feats:  Luck of Heroes, Mercantile Background, Thug

  Equipment:  (A) Three potions of cure light wounds and 20 arrows*; (B) Banded mail with armor spikes

 

Bugbear

Bugbears in Valleydale will be citizens of Valleydale, having left Clan Grubnub for various reasons.  Standard reasons are being female, seeking adventure or becoming farmers.  Most PC bugbears worship Chauntea or Tempus.  PC bugbears will be leveled creatures, required to take four levels as a bugbear before choosing class levels:

  Abilities:

     - medium size

     - base land speed of 30 feet

     - 60 foot darkvision

     - +3 natural armor

     - +4 racial bonus on move silently checks

  Statistic Bonus:  See chart below

  Automatic Languages:  Goblin, Common

  Bonus Languages:  Chondathan, Draconic, Elven, Giant, Gnoll, Orc

  Skill points at 1st level:  (2 + Int modifier) x 4

  Skill points at each additional level:  2 + Int modifier

  Hit Dice:  See chart below

  Class Skills:  Climb, hide, listen, move silently, search, spot

  Regional Feats:  Blooded, Resist Poison, Stealthy

  Equipment:  (A) Morningstar* and heavy steel shield*; (B) Breastplate*

  Favored Class:  Rogue

 

Level

Base

Attack

Bonus

Fort

Save

Ref

Save

Will

Save

Special
1st +0 +0 +2 +0 d8 hit points, +2 Strength, -2 Charisma, First feat
2nd +1 +0 +3 +0 d8 hit points, +2 Dexterity
3rd +1 +1 +3 +0 +2 Constitution
4th +2 +1 +3 +1 d8 hit points, +2 Strength, Second feat

 

Dwarves

Sub-species:

Shield Dwarf:

  Racial Abilities:  As standard dwarf except as follows:

     - Automatic languages:  Dwarven, common

     - Bonus languages:  Chondathan, Giant, Goblin, Illuskan, Orc

  Regional Backgrounds:  Clan Redbeard or Valleydale

  Regional Feats:  Bullheaded, Foe Hunter, Survivor, Thunder Twin

  Equipment:  (A) Warhammer* or dwarven waraxe*; (B) Breastplate and potion of cure light wounds

Gold Dwarf:

  Racial Abilities:  As standard dwarf except as follows:

     - +2 constitution, -2 dexterity

     - +1 racial bonus on attack rolls against aberrations (this replaces the attack bonus against orcs and goblinoids)

     - Automatic languages:  Dwarven, common

     - Bonus languages:  Giant, Gnome, Goblin, Shaaran, Terran, Untheric

  Regional Feats:  Bullheaded, Silver Palm, Smooth Talk, Thunder Twin

  Equipment:  (A) Scroll of bull's strength and 5 thunderstones; (B) Dwarven waraxe*; (C) Scale mail* and large steel shield*

 

Elves

Sub-species:

Moon Elf:

  Racial Abilities:  As standard elf except as follows:

     - Automatic languages:  Elven, Common

     - Bonus languages:  Auran, Chondathan, Gnoll, Gnome, Halfling, Illuskan, Sylvan

  Regional Feats:  Education, Forester, Mind Over Body, Strong Soul

  Equipment: (A) Longsword* or rapier* or longbow*; (B) Breastplate and 20 arrows*; (C) Scrolls of barkskin and cure moderate wounds

Wood Elf:

  Racial Abilities:  As standard wood elf except as follows:

     - +2 Strength, +2 Dexterity, -2 Constitution, -2 Intelligence

     - Automatic languages:  Elven, Common

     - Bonus languages:  Chondathan, Draconic, Gnome, Goblin, Gnoll, Orc, Sylvan

     - Favored class:  Ranger

  Regional Feats:  Foe Hunter, Forester, Strong Soul, Treetopper

  Equipment: (A) Mighty composite shortbow (+2); (B) Mighty composite longbow (+2); Studded leather armor* and potion of sneaking

 

Gnomes

Sub-species:

Rock Gnomes:

  Racial Abilities:  As standard gnome except as follows:

     - Automatic languages:  Gnome, Common

     - Bonus languages:  Chondathan, Draconic, Dwarven, Goblin, Illuskan, Sylvan, Terran

  Regional Feats:  Artist, Discipline, Strong Soul

  Equipment: (A) Pistol, powderhorn and 10 bullets*; (B) Studded leather armor* and 3 tanglefoot bags; (C) Scrolls of invisibility and minor image

 

Half-Bugbear

  Racial Abilities:

     - +1 strength, +1 constitution, +1 dexterity, -2 charisma

     - 60 foot darkvision

     - +1 natural armor bonus

     - +2 racial bonus to move silently checks

     - Automatic languages:  Common, Chondathan, Goblin

     - Bonus languages:  Elven, Dwarven, Gnoll, Orc

  Favored Class:  Rogue

  Regional Feats:  By region or bugbear race

  Equipment:  By region or bugbear race

 

Half-Elves

  Racial Abilities:  As standard half-elf except as follows:

     - Automatic languages:  Elven, Common, Home Region

     - Bonus languages:  Any (except secret languages)

  Regional Feats:  By region or elven race

  Equipment:  By region or elven race

 

Half-Orcs

  Racial Abilities:  As standard half-orc except as follows:

     - Automatic languages:  Orc, Common, Home Region

     - Bonus languages:  Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon

  Regional Feats:  Resist Poison, Stealthy

  Equipment:  (A) Potions of bull's strength and cure moderate wounds; (B) Banded mail with armor spikes; (C) Dire flail* or greataxe* or orc double axe*

 

Halflings

Sub-species:

Lightfoot:

  Racial Abilities:  As standard halfling except as follows:

     - Automatic languages:  Halfling, common

     - Bonus languages:  Chessentan, Chondathan, Damaran, Dwarven, Elven, Illuskan, Goblin

  Regional Feats:  Smooth Talk, Strong Soul

  Equipment:  (A) Light crossbow* or sling* or shortbow*; (B) Quaal's feather token (bird); (C) 40 arrows* or bolts*

Strongheart:

  Racial Abilities:  As standard halfling except as follows:

     - One extra feet at first level

     - no bonus on saving throws

     - Automatic languages:  Halfling, common

     - Bonus languages:  Dwarven, Gnoll, Goblin, Halruaan, Shaaran

Regional Feats:  Discipline, Militia, Stealthy, Strong Soul

Equipment:  (A) Short sword*; (B) Darkwood shield; (C) Potions of hiding and sneaking