Allowed
Races
Humans
Regional
Backgrounds:
Cormyr:
Starting Languages: Chondathan
Bonus Languages: Elven, Damaran, Gnome, Goblin, Halfling, Orc, Turmic
Regional Feats: Discipline, Education, Foe Hunter, Saddleback
Equipment: (A) Longsword* or Heavy Mace*; (B) Banded Mail*; (C) Scrolls of
flaming sphere and endurance
Dalelands:
Starting Languages: Chondathan
Bonus Languages: Damaran, Dwarf (Valleydale), Elven, Giant, Gnoll (Valleydale),
Gnome, Goblin (Valleydale), Orc, Sylvan
Regional Feats: Blooded, Forester, Luck of Heroes, Militia, Strong Soul
Equipment: (A) Mighty composite longbow (+2); (B) Mighty composite
shortbow (+2); (C) Longbow*, shortspear* or quarterstaff*
Damara:
Starting Languages: Damaran
Bonus Languages: Chondathan, Dwarven, Giant, Goblin, Orc, Uluik
Regional Feats: Bullheaded, Foe Hunter, Survivor
Equipment: (A) Bastard sword* or battleaxe*; (B) 2 scrolls of cure
moderate wounds; (C) 300 gp worth of bloodstones
Impiltur:
Starting Languages: Damaran
Bonus Languages: Aglarondan, Chessantan, Chondathan, Dwarven, Giant,
Goblin, Mulhorandi, Turmic
Regional Feats: Discipline, Mercantile Background, Militia, Silver Palm
Equipment: (A) Thieves' tools* and studded leather armor*; (B) Potion of
charisma; (C) Bastard sword* or Greatsword*
Moonsea:
Starting Languages: Damaran
Bonus Languages: Chondathan, Chessantan, Draconic, Giant, Goblin, Midani,
Orc
Regional Feats: Foe Hunter, Silver Palm, Street Smart, Thug
Equipment: (A) Short sword* or two-bladed sword*; (B) Light crossbow*; (C)
Hand crossbow and 2 doses greenblood oil
Sembia:
Starting Languages: Chondathan
Bonus Languages: Chessantan, Damaran, Gnome, Halfling, Mulhorandi, Shaaran,
Turmic
Regional Feats: Blooded, Education, Mercantile Background, Silver Palm,
Twin Sword Style
Equipment: (A) 300 gp
The
Vast:
Starting Languages: Damaran
Bonus Languages: Aglarondan, Chondathan, Dwarven, Giant, Goblin,
Mulhorandi, Orc, Rashemi, Tuigan, Turmic, Shou
Regional Feats: Luck of Heroes, Mercantile Background, Thug
Equipment: (A) Three potions of cure light wounds and 20 arrows*;
(B) Banded mail with armor spikes
Bugbear
Bugbears
in Valleydale will be citizens of Valleydale, having left Clan Grubnub for
various reasons. Standard reasons are being female, seeking adventure or
becoming farmers. Most PC bugbears worship Chauntea or Tempus. PC
bugbears will be leveled creatures, required to take four levels as a bugbear
before choosing class levels:
Abilities:
- medium size
- base land speed of 30 feet
- 60 foot darkvision
- +3 natural armor
- +4 racial bonus on move silently checks
Statistic Bonus: See chart below
Automatic Languages: Goblin, Common
Bonus Languages: Chondathan, Draconic, Elven, Giant, Gnoll, Orc
Skill points at 1st level: (2 + Int modifier) x 4
Skill points at each additional level: 2 + Int modifier
Hit Dice: See chart below
Class Skills: Climb, hide, listen, move silently, search, spot
Regional Feats: Blooded, Resist Poison, Stealthy
Equipment: (A) Morningstar* and heavy steel shield*; (B) Breastplate*
Favored Class: Rogue
| Level |
Base
Attack
Bonus |
Fort
Save |
Ref
Save |
Will
Save |
Special |
| 1st |
+0 |
+0 |
+2 |
+0 |
d8 hit points, +2 Strength, -2 Charisma, First feat |
| 2nd |
+1 |
+0 |
+3 |
+0 |
d8 hit points, +2 Dexterity |
| 3rd |
+1 |
+1 |
+3 |
+0 |
+2 Constitution |
| 4th |
+2 |
+1 |
+3 |
+1 |
d8 hit points, +2 Strength, Second feat |
Dwarves
Sub-species:
Shield
Dwarf:
Racial Abilities: As standard dwarf except as follows:
- Automatic languages: Dwarven, common
- Bonus languages: Chondathan, Giant, Goblin, Illuskan, Orc
Regional Backgrounds: Clan Redbeard or Valleydale
Regional Feats: Bullheaded, Foe Hunter, Survivor, Thunder Twin
Equipment: (A) Warhammer* or dwarven waraxe*; (B) Breastplate and potion
of cure light wounds
Gold
Dwarf:
Racial Abilities: As standard dwarf except as follows:
- +2 constitution, -2 dexterity
- +1 racial bonus on attack rolls against aberrations (this replaces the attack
bonus against orcs and goblinoids)
- Automatic languages: Dwarven, common
- Bonus languages: Giant, Gnome, Goblin, Shaaran, Terran, Untheric
Regional Feats: Bullheaded, Silver Palm, Smooth Talk, Thunder Twin
Equipment: (A) Scroll of bull's strength and 5 thunderstones; (B)
Dwarven waraxe*; (C) Scale mail* and large steel shield*
Elves
Sub-species:
Moon
Elf:
Racial Abilities: As standard elf except as follows:
- Automatic languages: Elven, Common
- Bonus languages: Auran, Chondathan, Gnoll, Gnome, Halfling, Illuskan,
Sylvan
Regional Feats: Education, Forester, Mind Over Body, Strong Soul
Equipment: (A) Longsword* or rapier* or longbow*; (B) Breastplate and 20
arrows*; (C) Scrolls of barkskin and cure moderate wounds
Wood
Elf:
Racial Abilities: As standard wood elf except as follows:
- +2 Strength, +2 Dexterity, -2 Constitution, -2 Intelligence
- Automatic languages: Elven, Common
- Bonus languages: Chondathan, Draconic, Gnome, Goblin, Gnoll, Orc, Sylvan
- Favored class: Ranger
Regional Feats: Foe Hunter, Forester, Strong Soul, Treetopper
Equipment: (A) Mighty composite shortbow (+2); (B) Mighty composite longbow
(+2); Studded leather armor* and potion of sneaking
Gnomes
Sub-species:
Rock
Gnomes:
Racial Abilities: As standard gnome except as follows:
- Automatic languages: Gnome, Common
- Bonus languages: Chondathan, Draconic, Dwarven, Goblin, Illuskan,
Sylvan, Terran
Regional Feats: Artist, Discipline, Strong Soul
Equipment: (A) Pistol, powderhorn and 10 bullets*; (B) Studded leather armor*
and 3 tanglefoot bags; (C) Scrolls of invisibility and minor image
Half-Bugbear
Racial Abilities:
- +1 strength, +1 constitution, +1 dexterity, -2 charisma
- 60 foot darkvision
- +1 natural armor bonus
- +2 racial bonus to move silently checks
- Automatic languages: Common, Chondathan, Goblin
- Bonus languages: Elven, Dwarven, Gnoll, Orc
Favored Class: Rogue
Regional Feats: By region or bugbear race
Equipment: By region or bugbear race
Half-Elves
Racial Abilities: As standard half-elf except as follows:
- Automatic languages: Elven, Common, Home Region
- Bonus languages: Any (except secret languages)
Regional Feats: By region or elven race
Equipment: By region or elven race
Half-Orcs
Racial Abilities: As standard half-orc except as follows:
- Automatic languages: Orc, Common, Home Region
- Bonus languages: Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon
Regional Feats: Resist Poison, Stealthy
Equipment: (A) Potions of bull's strength and cure moderate wounds; (B)
Banded mail with armor spikes; (C) Dire flail* or greataxe* or orc double axe*
Halflings
Sub-species:
Lightfoot:
Racial Abilities: As standard halfling except as follows:
- Automatic languages: Halfling, common
- Bonus languages: Chessentan, Chondathan, Damaran, Dwarven, Elven,
Illuskan, Goblin
Regional Feats: Smooth Talk, Strong Soul
Equipment: (A) Light crossbow* or sling* or shortbow*; (B) Quaal's feather
token (bird); (C) 40 arrows* or bolts*
Strongheart:
Racial Abilities: As standard halfling except as follows:
- One extra feet at first level
- no bonus on saving throws
- Automatic languages: Halfling, common
- Bonus languages: Dwarven, Gnoll, Goblin, Halruaan, Shaaran
Regional
Feats: Discipline, Militia, Stealthy, Strong Soul
Equipment:
(A) Short sword*; (B) Darkwood shield; (C) Potions of hiding and sneaking